Evidence map›Paper›PMID 35044578›Full record

ArticleJournal of gambling studies2023

Using Icon Arrays to Communicate Gambling Information Reduces the Appeal of Scratch Card Games.

Alexander C Walker, Madison Stange, Mike J Dixon, Jonathan A Fugelsang, Derek J Koehler

Abstract read
PubMed Publisher
In one paragraph

Article in Journal of gambling studies, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Trial
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Alexander C WalkerDepartment of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada. a24walke@uwaterloo.ca.ORCID http://orcid.org/0000-0003-1431-6770
Madison StangeDepartment of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.
Mike J DixonDepartment of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.
Jonathan A FugelsangDepartment of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.
Derek J KoehlerDepartment of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Past work has demonstrated that presenting statistical information in a foreground-background icon array can improve risk understanding, reduce decision-making biases, and decrease the salience of low-probability risks. In the present study, we assess whether presenting readily available gambling information within a foreground-background icon array influences individuals' gambling-related judgments (e.g., their perceived likelihood of winning a prize). Across two experiments (N = 1151), we find that using icon arrays to present gambling information reduces the appeal of scratch card games. That is, participants presented with gambling information in a foreground-background icon array, as opposed to a non-graphical numerical format, reported feeling less likely to win a prize, less excitement to play, and less urge to gamble on a scratch card game presented in a hypothetical gambling task. Overall, we conclude that presenting gambling information in an icon array format represents a simple yet promising tool for correcting gamblers' often overly-optimistic perceptions and reducing the appeal of negative expected value scratch card games.

Indexed as

Behavior, AddictiveGamblingEmotionsHumansJudgmentRewardDecision aidsGamblingGraphical depictionIcon arraysScratch cards

Identifiers

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.