ArticleFrontiers in human neuroscience2021
Long-Term Motor Learning in the "Wild" With High Volume Video Game Data.
Article in Frontiers in human neuroscience, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 18 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
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Who cites it
18 citing papers in PubMed, 42 citations in OpenAlex.
- Trial
- Bridging the divide in motor learning research.Nature human behaviour · 2026Review
- Large reaching datasets quantify the impact of age, sex/gender, and experience on motor control.Communications psychology · 2026Article
- Prior video game exposure and ureteroscopic skill: correlation or coincidence?World journal of urology · 2025Article
- The control of movement gradually transitions from feedback control to feedforward adaptation throughout childhood.NPJ science of learning · 2025Article
- Input device matters for measures of behaviour in online experiments.Psychological research · 2024Article
- Review
- Ouvrai opens access to remote virtual reality studies of human behavioural neuroscience.Nature human behaviour · 2024Article
- Large-scale citizen science reveals predictors of sensorimotor adaptation.Nature human behaviour · 2024Article
- Age-related changes in motor planning for prior intentions: a mouse tracking reach-to-click task.Frontiers in psychology · 2024Article
- Arterial oxygen desaturation during moderate hypoxia hinders sensorimotor performance.PloS one · 2024Article
- KovaaK's aim trainer as a reliable metrics platform for assessing shooting proficiency in esports players: a pilot study.Frontiers in sports and active living · 2024Article
- Caffeine improves the shooting performance and reaction time of first-person shooter esports players: a dose-response study.Frontiers in sports and active living · 2024Article
- Kinematic markers of skill in first-person shooter video games.PNAS nexus · 2023Article
- Feeling lucky? Prospective and retrospective cues for sensorimotor confidence.PLoS computational biology · 2023Article
- Understanding implicit sensorimotor adaptation as a process of proprioceptive re-alignment.eLife · 2022Article
- Using Artificial Intelligence for Assistance Systems to Bring Motor Learning Principles into Real World Motor Tasks.Sensors (Basel, Switzerland) · 2022Review
- Assessment of human expertise and movement kinematics in first-person shooter games.Frontiers in human neuroscience · 2022Article
Corrections and comments
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Authors and funding
5 authors at 3 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Motor learning occurs over long periods of practice during which motor acuity, the ability to execute actions more accurately, precisely, and in less time, improves. Laboratory-based studies of motor learning are typically limited to a small number of participants and a time frame of minutes to several hours per participant. There is a need to assess the generalizability of theories and findings from lab-based motor learning studies on larger samples and time scales. In addition, laboratory-based studies of motor learning use relatively simple motor tasks which participants are unlikely to be intrinsically motivated to learn, limiting the interpretation of their findings in more ecologically valid settings ("in the wild"). We studied the acquisition and longitudinal refinement of a complex sensorimotor skill embodied in a first-person shooter video game scenario, with a large sample size (
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.