ArticlePloS one2021
Empirical evidence for robust personality-gaming disorder associations from a large-scale international investigation applying the APA and WHO frameworks.
Article in PloS one, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.
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10 citing papers in PubMed.
- The role of videogame genre and platform in gaming disorder tendencies: A large-scale world-wide study of gamers' preferences.Journal of behavioral addictions · 2026Article
- The Digital Media-use Effects (d-MUsE) Model: A comprehensive framework for exploring/studying functional and dysfunctional effects on adolescent wellbeing.Journal of behavioral addictions · 2025Review
- Mokken scale analysis of the Internet Gaming Disorder Scale-Short-Form and the Gaming Disorder Test.Addictive behaviors reports · 2024Article
- Insights into psychological characteristics of persons (not) agreeing to use an e-coach-application to reduce elevated Internet Use Disorder tendencies.Addictive behaviors reports · 2024Article
- Associations between levels of Internet Gaming Disorder symptoms and striatal morphology-replication and associations with social anxiety.Psychoradiology · 2022Article
- Psychometric Assessment and Gender Invariance of the Polish Version of the Gaming Disorder Test.International journal of mental health and addiction · 2022Article
- The role of microtransactions in Internet Gaming Disorder and Gambling Disorder: A preregistered systematic review.Addictive behaviors reports · 2022Article
- Disordered gaming, loneliness, and family harmony in gamers before and during the COVID-19 pandemic.Addictive behaviors reports · 2022Article
- Psychometric properties of three online-related addictive behavior instruments among Bangladeshi school-going adolescents.PloS one · 2022Article
- Linking Gaming Disorder Tendencies in Children to Their Personality and Parental Gaming Behavior.Frontiers in psychiatry · 2021Article
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4 authors.
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Abstract
Disordered gaming has gained increased medical attention and was recently included in the eleventh International Classification of Diseases (ICD-11) by the World Health Organization (WHO) after its earlier inclusion in the Diagnostic and Statistical Manual of Mental Disorders (fifth revision) (DSM-5) as an emerging disorder by the American Psychiatric Association (APA). Although many studies have investigated associations between personality and disordered gaming, no previous research compared the differential associations between personality and disordered gaming with time spent gaming. Due to the novelty of the WHO diagnostic framework for disordered gaming, previous research focused mainly on the associations between personality and disordered gaming in relation to the APA framework. Beyond that, these studies are generally limited by small sample sizes and/or the lack of cross-cultural emphasis due to single-country sampling. To address these limitations, the present study aimed to investigate the associations between personality and gaming behavior in a large and culturally heterogeneous sample (N = 50,925) of individuals from 150 countries. The results obtained suggested that low conscientiousness and high neuroticism were robustly associated with disordered gaming across both the APA and WHO frameworks. Interestingly, personality associations with weekly time spent gaming were smaller. The findings of the present study suggest that personality is of higher importance to predict disordered gaming compared to weekly time spent gaming.
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