ReviewDer Nervenarzt2022
[Virtual reality in teaching of psychiatry and psychotherapy at medical school].
Review in Der Nervenarzt, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
6 citing papers in PubMed.
- Virtual vs. standardized patients - a preliminary comparison of advantages and disadvantages of a VR and a conventional learning unit for medical students in child and adolescent psychiatry.BMC medical education · 2026Article
- Virtual reality as a tool to enhance clinical psychology students' self-knowledge and self-awareness-a proof-of-concept study.Frontiers in psychology · 2025Article
- Reviewing the current state of virtual reality integration in medical education - a scoping review.BMC medical education · 2024Article
- Subjective Experience on Virtual Reality-Assisted Mental Health Promotion Program.Psychiatry investigation · 2024Article
- [Virtual reality in teaching using mentally ill patient avatars].Der Nervenarzt · 2024Article
- Veterans Affairs Health Care Provider Perceptions of Virtual Reality: Brief Exploratory Survey.Interactive journal of medical research · 2022Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundSince the COVID-19 pandemic medical training and teaching have to adapt to the new circumstances, especially as new digital technologies become available. Physician's interaction and exploration techniques are among the most important tools that medical students have to acquire in psychiatry and psychotherapy.
objectiveVirtual reality (VR) avatars can basically represent all syndromes in varying degrees of severity at any time. MATERIAL AND
methodsIn Bochum's avatar exploration project (AVEX), students enter into dialogues with "mentally ill" avatars and, under guidance and supervision, try to work out the diagnosis, differential diagnoses and treatment recommendations. RESULTS AND DISCUSSION: This allows students to learn about rare or severe psychiatric conditions presented in VR. This review article presents first experiences especially in setting up and development as well as regarding the technological challenges.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.