Evidence map›Paper›PMID 34725586›Full record

ArticleCureus2021

Escape MD: Using an Escape Room as a Gamified Educational and Skill-Building Teaching Tool for Internal Medicine Residents.

Aakanksha Khanna, Adharsh Ravindran, Brandon Ewing, Karen Zinnerstrom, Connor Grabowski, Archana Mishra, Regina Makdissi

Registry-linked trialAbstract read
In one paragraph

Article in Cureus, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07176442 (Enhancing Teaching Strategies for Newly Recruited Interns), which is not on this map. Cited by 18 papers.

0numbers the graph read from it
0cells of the map it votes in
18citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07176442 nacompletednot on this mapstarted 2025, after this paper: background citation

Enhancing Teaching Strategies for Newly Recruited Interns: A Randomized Controlled Trial Comparing Massive Open Online Courses, Simulation, and Escape Games

TypeinterventionalSponsorMohammed V Souissi UniversityRan2025 to 2025Enrolled51ConditionsMedical EducationArmsMOOC (E-Learning), Simulation Training, Educational Escape Game
3 · Its place in the literature

Who cites it

18 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Aakanksha KhannaDepartment of Internal Medicine, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Adharsh RavindranDepartment of Internal Medicine, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Brandon EwingDepartment of Internal Medicine, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Karen ZinnerstromOffice of Medical Education, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Connor GrabowskiOffice of Medical Education, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Archana MishraDepartment of Internal Medicine, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.
Regina MakdissiDepartment of Internal Medicine, Jacobs School of Medicine and Biomedical Sciences, Buffalo, USA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Purpose To create an innovative medicine-themed escape room (EsR) and assess its feasibility as a learner-centered educational model for medical trainees. This platform could be used to teach and reinforce medical knowledge as well as enhance team-building skills. Materials and Methods We created an internal medicine (IM) themed EsR, in which participants are locked and instructed to solve a series of puzzles using both medical and nonmedical concepts to "escape" the room within a given set of time. The players must use their critical thinking and communication skills to solve puzzles consisting of complex activities (such as image identification and object matching or retrieval) linked in a nonlinear pattern. A pre-activity survey was used to collect basic demographic information and initial perceptions of the activity. A post-activity survey consisting of a modified Likert scale and free-response questions was used to assess perceived activity use and satisfaction. The activity was followed by a debriefing session with a faculty member to reflect on individual and team-based learning. This study was approved by the Institutional Review Board. Results Each week, a group of four to seven residents participated in a one-hour long EsR session, which was replicated 15 times over five weeks, for a total of 86 internal medicine residents. 76 of 86 residents completed the post-activity survey. Overall, residents expressed a high level of satisfaction with the session (x̄ = 4.89), found it fun to play (x̄ = 4.89), and felt immersed in medicine (x̄ = 3.95). Residents thought the activity was most suitable for reinforcing knowledge (x̄ = 4.26) and greatly tested their communication skills (x̄ = 4.48).  Conclusion The medical EsR experience was enjoyed by the vast majority of residents with very positive oral and survey feedback. Hence, we successfully created an active, learner-centered, gamified teaching tool that can be used for teaching/reinforcing medical concepts in a fun, competitive, and team-building format. The EsR, as a teaching tool, can be replicated with ease several times and requires very few resources to create.

Indexed as

general radiologyhigher education medical trainingmedical education med ed learning classroom integratedmedical education & trainingstudent educationteaching strategies

Identifiers

PMID34725586
PMCPMC8553278

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.