Trial reportJournal of medical radiation sciences2022
Immersive virtual reality simulated learning environment versus role-play for empathic clinical communication training.
Trial report in Journal of medical radiation sciences, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers, 3 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
19 citing papers in PubMed, 3 syntheses or guidelines pooled it.
- Exploring the impact of immersive reality for enhancing clinical training in dental education: a systematic review.BMC medical education · 2026Pooled it
- Immersive virtual reality based on head-mounted display in medical education: a systematic review.BMC medical education · 2025Pooled it
- Effectiveness of Virtual Simulations Versus Mannequins and Real Persons in Medical and Nursing Education: Meta-Analysis and Trial Sequential Analysis of Randomized Controlled Trials.Journal of medical Internet research · 2024Pooled it
- The effect of AI-enabled virtual patient simulation on training outcomes and insecurities in psychotherapy education.BMC medical education · 2026Trial
- Feasibility and acceptability of a virtual learning module for navigating angry conversations in clinical encounters.BMC medical education · 2025Trial
- Assessing the effect of On-site supportive communication training (On-site SCT) on doctor burnout: a randomized controlled trial.BMC medical education · 2025Trial
- Immersive virtual reality simulated learning environment versus role-play for empathic clinical communication training.Journal of medical radiation sciences · 2022Trial
- Maladaptive exercise: the hidden role of physical activity and sport professionals in the early detection of eating disorders.Journal of eating disorders · 2026Article
- Virtual vs. standardized patients - a preliminary comparison of advantages and disadvantages of a VR and a conventional learning unit for medical students in child and adolescent psychiatry.BMC medical education · 2026Article
- Virtual Reality for Developing Patient-facing Communication Skills in a Medical Science Graduate Education Course: A Mixed-Methods Pre-Post Study.Medical science educator · 2026Article
- Acceptability of virtual reality for training health professions students in serious illness communication: A cross-sectional study with educators.PEC innovation · 2025Article
- How to Improve Cognitive Flexibility: Evidence From Noninvasive Neuromodulation Techniques.CNS neuroscience & therapeutics · 2025Review
- A Pilot Feasibility Study Exploring the Preliminary Effectiveness of an AI-Driven Virtual Human Intervention for General Practitioner Obesity Education and Communication-Skills Training.Obesity science & practice · 2025Article
- Virtual Simulation Tools for Communication Skills Training in Health Care Professionals: Literature Review.JMIR medical education · 2025Review
- User Experience of Virtual Human and Immersive Virtual Reality Role-Playing in Psychological Testing and Assessment: A Case Study of 'EmpathyVR'.Sensors (Basel, Switzerland) · 2025Article
- Synchrony within, synchrony without: establishing the link between interpersonal behavioural and brain-to-brain synchrony during role-play.Royal Society open science · 2024Article
- Using virtual reality to prepare patients for radiotherapy: A systematic review of interventional studies with educational sessions.Technical innovations & patient support in radiation oncology · 2023Review
- Virtual reality and augmented reality in radiation oncology education - A review and expert commentary.Technical innovations & patient support in radiation oncology · 2022Article
- A Novel Theory-Based Virtual Reality Training to Improve Patient Safety Culture in the Department of Surgery of a Large Academic Medical Center: Protocol for a Mixed Methods Study.JMIR research protocols · 2022Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
Abstract
introductionThe use of immersive virtual reality simulated learning environments (VR SLEs) for improving clinical communication can offer desirable qualities including repetition and determinism in a safe environment. The aim of this study was to establish whether the mode of delivery, VR SLE versus clinical role-play, could have a measurable effect on clinical empathic communication skills for MRI scenarios.
methodsA split-cohort study was performed with trainee practitioners (n = 70) and qualified practitioners (n = 9). Participants were randomly assigned to four groups: clinician VR (CVR), clinician role-play (CRP), trainee VR (TVR), and trainee RP (TRP). Clinical communication skills were assessed using two methods: firstly, a self-reported measure - the SE-12 communication questionnaire and, secondly, a training and assessment tool developed by a panel of experts.
resultsParticipants in the VR trainee (TVR) and clinician (CVR) groups reported 11% (P < 0.05) and 7.2% (P < 0.05) improvements in communication confidence post training, whereas trainees assigned to the role-play (TRP) intervention reported a 4.3% (P < 0.05) improvement. Empirical assessment of communication training scores assessing a participant's ability to select empathic statements showed the TVR group performed 5% better on average than their role-play counterparts (P < 0.05).
conclusionThe accuracy of participant's selection of appropriate empathic responses was shown to differ significantly following the training intervention designed to improve interactions with patients that present for an MRI scan. The results may demonstrate the capacity for immersion into an emotional narrative in a VR environment to increase the user's susceptibility for recalling and selecting empathic terminology.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.