Evidence map›Paper›PMID 34675336›Full record

ArticleScientific reports2021

Nash equilibria in human sensorimotor interactions explained by Q-learning with intrinsic costs.

Cecilia Lindig-León, Gerrit Schmid, Daniel A Braun

Abstract read
In one paragraph

Article in Scientific reports, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

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2 · The registry

The trial behind it

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3 · Its place in the literature

Who cites it

4 citing papers in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

3 authors.

Cecilia Lindig-León *Institute of Neural Information Processing, Faculty of Engineering, Computer Science and Psychology, Ulm University, Ulm, Germany. cecilia.lindig-leon@uni-ulm.de.
Gerrit Schmid *Institute of Neural Information Processing, Faculty of Engineering, Computer Science and Psychology, Ulm University, Ulm, Germany.
Daniel A BraunInstitute of Neural Information Processing, Faculty of Engineering, Computer Science and Psychology, Ulm University, Ulm, Germany.

Funding

European Research Council 678082
6 · The paper itself

Abstract

The Nash equilibrium concept has previously been shown to be an important tool to understand human sensorimotor interactions, where different actors vie for minimizing their respective effort while engaging in a multi-agent motor task. However, it is not clear how such equilibria are reached. Here, we compare different reinforcement learning models to human behavior engaged in sensorimotor interactions with haptic feedback based on three classic games, including the prisoner's dilemma, and the symmetric and asymmetric matching pennies games. We find that a discrete analysis that reduces the continuous sensorimotor interaction to binary choices as in classical matrix games does not allow to distinguish between the different learning algorithms, but that a more detailed continuous analysis with continuous formulations of the learning algorithms and the game-theoretic solutions affords different predictions. In particular, we find that Q-learning with intrinsic costs that disfavor deviations from average behavior explains the observed data best, even though all learning algorithms equally converge to admissible Nash equilibrium solutions. We therefore conclude that it is important to study different learning algorithms for understanding sensorimotor interactions, as such behavior cannot be inferred from a game-theoretic analysis alone, that simply focuses on the Nash equilibrium concept, as different learning algorithms impose preferences on the set of possible equilibrium solutions due to the inherent learning dynamics.

Indexed as

LearningAlgorithmsGame TheoryHumansPrisoner Dilemma

Identifiers

PMID34675336
PMCPMC8531365

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.