ArticleScientific reports2021
A Random Forest approach to identify metrics that best predict match outcome and player ranking in the esport Rocket League.
Article in Scientific reports, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.
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Who cites it
6 citing papers in PubMed.
- A Comparative Performance Analysis of Load Cell and Hall-Effect Brake Sensors in Sim Racing.Sensors (Basel, Switzerland) · 2025Article
- The Effect of Total Sleep Deprivation on the Cognitive and In-Game Performance of Rocket League Esport Players.Nature and science of sleep · 2024Article
- Synergistic fields: Unveiling the potential win-win relationship between esports performance and traditional sports participation.PloS one · 2024Article
- Impact of focus of attention on aiming performance in the first-person shooter videogame Aim Lab.PloS one · 2023Article
- Co-Transformation of Digital Health and eSport in Metaverse: Moderating Effects of Digital Personality on Mental Health in Multiplayer Online Battle Arena (MOBA).International journal of environmental research and public health · 2022Article
- Android Spyware Detection Using Machine Learning: A Novel Dataset.Sensors (Basel, Switzerland) · 2022Article
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Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Notational analysis is a popular tool for understanding what constitutes optimal performance in traditional sports. However, this approach has been seldom used in esports. The popular esport "Rocket League" is an ideal candidate for notational analysis due to the availability of an online repository containing data from millions of matches. The purpose of this study was to use Random Forest models to identify in-match metrics that predicted match outcome (performance indicators or "PIs") and/or in-game player rank (rank indicators or "RIs"). We evaluated match data from 21,588 Rocket League matches involving players from four different ranks. Upon identifying goal difference (GD) as a suitable outcome measure for Rocket League match performance, Random Forest models were used alongside accompanying variable importance methods to identify metrics that were PIs or RIs. We found shots taken, shots conceded, saves made, and time spent goalside of the ball to be the most important PIs, and time spent at supersonic speed, time spent on the ground, shots conceded and time spent goalside of the ball to be the most important RIs. This work is the first to use Random Forest learning algorithms to highlight the most critical PIs and RIs in a prominent esport.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.