Evidence map›Paper›PMID 34522643›Full record

ArticleInformatics (MDPI)2020

Toward Evaluation of the Subjective Experience of a General Class of User-Controlled, Robot-Mediated Rehabilitation Technologies for Children with Neuromotor Disability.

Manon Maitland Schladen, Kevin Cleary, Yiannis Koumpouros, Reza Monfaredi, Tyler Salvador, Hadi Fooladi Talari, Jacob Slagle, Catherine Coley, Staci Kovelman, Justine Belschner and 1 more

Abstract read
In one paragraph

Article in Informatics (MDPI), 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

11 authors.

Manon Maitland SchladenMedStar Health Research Institute, Hyattsville, MD 20782, USA.
Kevin ClearyChildren's National Medical Center,Washington, DC 20010, USA.
Yiannis KoumpourosDepartment of Public and Community Health, University ofWest Attica, 12243 Aigaleo, Greece.
Reza MonfarediChildren's National Medical Center,Washington, DC 20010, USA.
Tyler SalvadorChildren's National Medical Center,Washington, DC 20010, USA.ORCID 0000-0001-5842-6221
Hadi Fooladi TalariChildren's National Medical Center,Washington, DC 20010, USA.
Jacob SlagleChildren's National Medical Center,Washington, DC 20010, USA.
Catherine ColeyChildren's National Medical Center,Washington, DC 20010, USA.
Staci KovelmanChildren's National Medical Center,Washington, DC 20010, USA.
Justine BelschnerChildren's National Medical Center,Washington, DC 20010, USA.
Sarah Helen EvansChildren's Hospital of Philadelphia, Philadelphia, PA 19104, USA.

Funding

Clinical and Translational Science Institute at Childrens NationalUL1TR001876 · NCATS · CHILDREN'S RESEARCH INSTITUTE · PI BELL, MICHAEL J · 2016 to 2021
$25.6M
ACL HHS 90REGE0004NCATS NIH HHS UL1 TR001876
6 · The paper itself

Abstract

Technological advances in game-mediated robotics provide an opportunity to engage children with cerebral palsy (CP) and other neuromotor disabilities in more frequent and intensive therapy by making personalized, programmed interventions available 24/7 in children's homes. Though shown to be clinically effective and feasible to produce, little is known of the subjective factors impacting acceptance of what we term assistive/rehabilitative (A/R) gamebots by their target populations. This research describes the conceptualization phase of an effort to develop a valid and reliable instrument to guide the design of A/R gamebots. We conducted in-depth interviews with 8 children with CP and their families who had trialed an exemplar A/R gamebot, PedBotHome, for 28 days in their homes. The goal was to understand how existing theories and instruments were either appropriate or inappropriate for measuring the subjective experience of A/R gamebots. Key findings were the importance of differentiating the use case of therapy from that of assistance in rehabilitative technology assessment, the need to incorporate the differing perspectives of children with CP and those of their parents into A/R gamebot evaluation, and the potential conflict between the goals of preserving the quality of the experience of game play for the child while also optimizing the intensity and duration of therapy provided during play.

Indexed as

ankle range of motionankle strengtheningcaregiver burdencerebral palsygame-based therapyhome exercise programneuromotor disabilitypatient-centered assessmentrobot-mediated therapysubjective assessment

Identifiers

PMID34522643
PMCPMC8436173

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.