ArticleFrontiers in psychology2021
Gaze Behavior During Navigation and Visual Search of an Open-World Virtual Environment.
Article in Frontiers in psychology, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.
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Who cites it
10 citing papers in PubMed.
- Decoding target discriminability and time pressure using eye and head movement features in a foraging search task.Cognitive research: principles and implications · 2025Article
- Effect of visual searching and obstacle crossing on gait performance in older adults.Scientific reports · 2025Article
- Effects of Matched and Mismatched Visual Flow and Gait Speeds on Human Electrocortical Spectral Power.Brain sciences · 2025Article
- The Influence of the Information Richness of Interfaces on Consumers' Purchase Intention: The Sequential Mediating Effects of Cognitive Load, Mental Imagery, and Flow Experience.Behavioral sciences (Basel, Switzerland) · 2025Article
- Fixation-related potentials during a virtual navigation task: The influence of image statistics on early cortical processing.Attention, perception & psychophysics · 2025Article
- Examining gaze behavior in undergraduate students and educators during the evaluation of tooth preparation: an eye-tracking study.BMC medical education · 2024Article
- Knowing where to go: Spatial memory guides eye and body movements in a naturalistic visual search task.Journal of vision · 2024Article
- Evidence of elevated situational awareness for active duty soldiers during navigation of a virtual environment.PloS one · 2024Article
- Using spontaneous eye blink-related brain activity to investigate cognitive load during mobile map-assisted navigation.Frontiers in neuroscience · 2023Article
- "Blue Sky Effect": Contextual Influences on Pupil Size During Naturalistic Visual Search.Frontiers in psychology · 2021Article
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Authors and funding
5 authors.
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No grant is acknowledged in the PubMed record.
Abstract
Eye tracking has been an essential tool within the vision science community for many years. However, the majority of studies involving eye-tracking technology employ a relatively passive approach through the use of static imagery, prescribed motion, or video stimuli. This is in contrast to our everyday interaction with the natural world where we navigate our environment while actively seeking and using task-relevant visual information. For this reason, an increasing number of vision researchers are employing virtual environment platforms, which offer interactive, realistic visual environments while maintaining a substantial level of experimental control. Here, we recorded eye movement behavior while subjects freely navigated through a rich, open-world virtual environment. Within this environment, subjects completed a visual search task where they were asked to find and count occurrence of specific targets among numerous distractor items. We assigned each participant into one of four target conditions: Humvees, motorcycles, aircraft, or furniture. Our results show a statistically significant relationship between gaze behavior and target objects across Target Conditions with increased visual attention toward assigned targets. Specifically, we see an increase in the number of fixations and an increase in dwell time on target relative to distractor objects. In addition, we included a divided attention task to investigate how search changed with the addition of a secondary task. With increased cognitive load, subjects slowed their speed, decreased gaze on objects, and increased the number of objects scanned in the environment. Overall, our results confirm previous findings and support that complex virtual environments can be used for active visual search experimentation, maintaining a high level of precision in the quantification of gaze information and visual attention. This study contributes to our understanding of how individuals search for information in a naturalistic (open-world) virtual environment. Likewise, our paradigm provides an intriguing look into the heterogeneity of individual behaviors when completing an un-timed visual search task while actively navigating.
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