SynthesisNutrients2021
Gamification for the Improvement of Diet, Nutritional Habits, and Body Composition in Children and Adolescents: A Systematic Review and Meta-Analysis.
Synthesis in Nutrients, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT06402227 (Effectiveness of Board Game on Improving Knowledge, Attitudes and Behavioral Intentions of Infection Control for Senior Elementary School Students), which is not on this map. Cited by 47 papers, 6 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Effectiveness of Board Game on Improving Knowledge, Attitudes and Behavioral Intentions of Infection Control for Senior Elementary School Students: a Randomized Controlled Trial
Who cites it
47 citing papers in PubMed, 6 syntheses or guidelines pooled it.
- Public health interventions for the prevention and management of overweight and obesity in children and adolescents: a rapid review.Frontiers in public health · 2026Pooled it
- Lifestyle eHealth and mHealth Interventions for Children and Adolescents: Systematic Umbrella Review and Meta-Meta-Analysis.Journal of medical Internet research · 2025Pooled it
- Mobile- and Web-Based Interventions for Promoting Healthy Diets, Preventing Obesity, and Improving Health Behaviors in Children and Adolescents: Systematic Review of Randomized Controlled Trials.Journal of medical Internet research · 2025Pooled it
- Pooled it
- An umbrella review of the benefits and risks associated with youths' interactions with electronic screens.Nature human behaviour · 2024Pooled it
- Nutrition Interventions for Pediatric Obesity Prevention: An Umbrella Review of Systematic Reviews.Nutrients · 2023Pooled it
- Evaluation of a web-based back prevention program for primary school children: a randomized controlled trial.Scientific reports · 2025Trial
- Predictors of genetic risk recall among the participants of a randomized controlled precision prevention trial against melanoma.Genetics in medicine : official journal of the American College of Medical Genetics · 2023Trial
- Designing a School-Based, Complex Public Health Intervention to Improve Iodine Awareness in Adolescents in Six Countries.Nutrients · 2026Article
- Article
- Video gaming, nutrition and metabolic health: friend, foe, or both?Nutrition & metabolism · 2026Article
- Is Gamification the New Panacea for Health Behavioral Changes? Implications for the Health and Life Insurance Industry.JMIR serious games · 2026Article
- Food Game: A Gamified Interventional Study to Promote Healthy Eating, Lifestyle Behaviours, and Sustainability in Italian High School.Nutrients · 2026Article
- Adolescent health lifestyles and suicidality: Emerging risks in a latent class analysis.Global mental health (Cambridge, England) · 2026Article
- A multimodal tableware system for supporting mindful eating in solo dining: a pilot study.Frontiers in public health · 2026Article
- Development and Usability Evaluation of a Serious Game for Dietary Health Education in Gestational Diabetes Mellitus: A Mixed-Methods Study Based on the SGDA Framework.Journal of multidisciplinary healthcare · 2026Article
- Integrating digital health into pediatric obesity management: Current practices and future perspectives.Obesity pillars · 2025Review
- Comparative survey of eating and lifestyle habits in Italian school age children using Nutripiatto as an educational tool.Scientific reports · 2025Article
- Screen Time as a Determinant of Chosen Aspects of Lifestyle: A Cross-Sectional Study of 10- to 12-Year-Old Schoolchildren in Poland.Nutrients · 2025Article
- Cake, Checkups, and Captain Starlight: Evaluating the Cherbourg Third Birthday Party Health Initiative for Children in Rural Australia.The Australian journal of rural health · 2025Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Currently, one of the main public health problems among children and adolescents is poor adherence to healthy habits, leading to increasingly high rates of obesity and the comorbidities that accompany obesity. Early interventions are necessary, and among them, the use of gamification can be an effective method. The objective was to analyse the effect of game-based interventions (gamification) for improving nutritional habits, knowledge, and changes in body composition. A systematic review and meta-analysis were performed in CINAHL, EMBASE, LILACS, MEDLINE, SciELO, and Scopus databases, following the PRISMA recommendations. There was no restriction by year of publication or language. Only randomized controlled trials were included. Twenty-three articles were found. After the intervention, the consumption of fruit and vegetables increased, as well as the knowledge on healthy food groups. The means difference showed a higher nutritional knowledge score in the intervention group 95% CI 0.88 (0.05-1.75). No significant effect of gamification was found for body mass index z-score. Gamification could be an effective method to improve nutritional knowledge about healthier nutritional habits. Promoting the development of effective educational tools to support learning related to nutrition is necessary in order to avoid and prevent chronic diseases.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.