ArticleJMIR nursing
Learning With Virtual Reality in Nursing Education: Qualitative Interview Study Among Nursing Students Using the Unified Theory of Acceptance and Use of Technology Model.
Article in JMIR nursing. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 27 papers, 1 of them a synthesis that pooled it.
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Who cites it
27 citing papers in PubMed, 1 synthesis or guideline pooled it, 78 citations in OpenAlex.
- Effectiveness of virtual reality in nursing education: a systematic review and meta-analysis.BMC medical education · 2023Pooled it
- Evaluation of the Impact and Satisfaction of Creating a Mother-Child Educational Podcast by University Nursing Students.Nursing reports (Pavia, Italy) · 2026Article
- Perceptions of Chinese higher-vocational nursing program directors on digital transformation: A qualitative study.PloS one · 2026Article
- Evaluating an Education Program That Incorporated Virtual Reality for Teaching Aggression Management: A Pre-Post Pilot Study With Nursing Students.Nursing open · 2026Article
- Article
- Acceptability and applicability of using virtual reality for training mass casualty incidents- a mixed method study.BMC medical education · 2025Article
- Factors influencing critical thinking in simulation-based maternal-child nursing education among undergraduate nursing students: a mixed methods study.BMC nursing · 2025Article
- Media-Induced and Psychological Factors That Foster Empathy Through Virtual Reality in Nursing Education: 2×2 Between-Subjects Experimental Study.JMIR medical education · 2025Article
- Participating experience of virtual reality teaching among nursing students: a meta-synthesis of qualitative studies.BMC nursing · 2025Article
- Exploring the Role of Immersive Virtual Reality Simulation in Health Professions Education: Thematic Analysis.JMIR medical education · 2025Article
- A qualitative examination of football players' acceptability and perceptions on the use of virtual reality in football training.PloS one · 2025Article
- Article
- Development and evaluation of extracorporeal membrane oxygenation nursing education program for nursing students using virtual reality.BMC medical education · 2024Article
- "VR is the future": perspectives of healthcare professionals on virtual reality as a diagnostic tool for dementia status in primary care.BMC medical informatics and decision making · 2024Article
- Determining the effectiveness of a virtual service /patient-based education program on patient care and clinical decision-making in nursing: A quasi-experimental study.Northern clinics of Istanbul · 2024Article
- Designing and implementing a training program on surgical hand scrubbing, wearing surgical cap and surgical mask, gowning, and gloving using HMD-based virtual reality technologies for nursing students: an exploration of student perceptions.Frontiers in medicine · 2024Article
- Assessing Health Students' Attitudes and Usage of ChatGPT in Jordan: Validation Study.JMIR medical education · 2023Article
- My hands are running away - learning a complex nursing skill via virtual reality simulation: a randomised mixed methods study.BMC nursing · 2023Article
- Performance in Kahoot! activities as predictive of exam performance.BMC medical education · 2023Article
- The effect of virtual reality on cognitive, affective, and psychomotor outcomes in nursing staffs: systematic review and meta-analysis.BMC nursing · 2023Article
Corrections and comments
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Authors and funding
7 authors at 1 institution in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundDigital games-based learning is a method of using digital games to impart knowledge. Virtual reality (VR) programs are a practical application of this method. Due to demographic changes, the nursing profession will become increasingly important. These VR applications can be of use in training nurses for future professional challenges they may encounter. The continuous development of VR applications enables trainees to encounter simulated real life effectively and to experience increasingly concrete situations. This can be of great importance in nursing education, since 3-dimensionality enables a better visualization of many fields of activity and can prevent potential future errors. In addition to this learning effect, VR applications also bring an element of fun to learning.
objectiveThe aim of this qualitative research effort is to observe the degree of acceptance of VR applications by nursing students in Germany. Various factors, including social influences, performance expectations, and effort expectations, are taken into consideration.
methodsWith a qualitative cohort study, the acceptance of nursing students towards VR applications in anatomy teaching was determined. The 12 participants were first asked to fill out a quantitative questionnaire on their sociodemographic characteristics and the extent to which they valued and liked using technology. The participants were then allowed to test the VR application themselves and were finally asked about their experience in a qualitative interview. For the collection of data and the analysis of results, the unified theory of acceptance and use of technology was used in this study.
resultsOverall, the study shows that the interviewed persons rated the VR application quite positively. The greatest influence in this was the personal attitude towards technology; the higher this affinity is, the more useful the VR application appears. Social influences can also increase the participant's own acceptance if peers have a positive attitude towards such applications. The study shows that the trainees' motivation to learn was increased by using VR. We believe this is because each trainee could learn individually and the VR application was perceived as an enjoyable activity. Nevertheless, the cost factor of implementing VR applications in nursing training is currently still an obstacle, as not every institution has such financial capacities.
conclusionsThe extent to which the use of VR applications in the training of nursing staff is justified depends on the degree of personal acceptance. The collected results give good practice-oriented insight into the attitude of trainees towards VR. Many of the interviewed persons saw benefits in the use of VR technologies. As VR applications are constantly developing, it is necessary to conduct further studies on VR applications in nursing education and to include other possible disciplines in which these applications can be helpful.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.