ArticleInternational journal of environmental research and public health2021
The Mediating Role of Gaming Disorder in the Effect of Narcissism on Happiness in Children.
Article in International journal of environmental research and public health, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.
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Who cites it
4 citing papers in PubMed, 16 citations in OpenAlex.
- Investigating parental factors that lead to adolescent Internet Gaming Addiction (IGA).PloS one · 2025Article
- The Relationship between Game Addiction and Aggression among Adolescents with Mediating Role of Narcissism and Self-Control.Iranian journal of psychiatry · 2024Article
- The Associations between Childhood Experiences and Occupational Choice Capability, and the Mediation of Societal Gender Roles.Healthcare (Basel, Switzerland) · 2022Article
- Why Are Turkish University Students Addicted to the Internet? A Moderated Mediation Model.Healthcare (Basel, Switzerland) · 2021Article
Corrections and comments
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Authors and funding
4 authors at 3 institutions in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
We aimed to determine the relationship between gaming disorder, narcissism, and happiness levels of children between the ages of 9 and 15. This study was based on the compensation theory. The sample consists of 461 boys who continue their education in public schools in Istanbul. In the study, a mixed research design, which nests qualitative data into quantitative, was used. In addition to the scales and sociodemographic form, the Draw-a-Person test was also used to better understand children's inner world. According to the findings, there is a significant relationship between gaming disorder and narcissism and happiness levels in children. Accordingly, as narcissism increases in children, the gaming disorder level increases, and happiness decreases. We also found a mediation effect in the impact of narcissism on happiness through gaming disorder. According to the results, we think that the problem is not caused by the individual but by society. For a solution, we recommend making more macro-level social work interventions within the framework of system theory instead of the current medical model in combating gaming disorder.
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Registered trials
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