ArticleFrontiers in human neuroscience2021
Action Video Gaming Experience Related to Altered Resting-State EEG Temporal and Spatial Complexity.
Article in Frontiers in human neuroscience, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
9 citing papers in PubMed, 25 citations in OpenAlex.
- Beyond Performance: Cognitive Overload and Related Cognitive, Psychophysiological, and Performance States in Competitive Esports-A Scoping Review.Medical sciences (Basel, Switzerland) · 2026Article
- Brain Structural Covariance Networks in Long-Term First-Person Shooter and Multiplayer Online Battle Arena Players: Cross-Sectional Study.JMIR serious games · 2026Article
- Article
- EEG Microstates Signatures of rTMS Response Over the lDLPFC: A Band-Specific Analysis.Brain topography · 2025Article
- Signs of Problematic Internet use Affect Resting-State EEG Microstates.Brain topography · 2025Article
- Effects of Mental Workload Manipulation on Electroencephalography Spectrum Oscillation and Microstates in Multitasking Environments.Brain and behavior · 2025Article
- MEG Microstates: An Investigation of Underlying Brain Sources and Potential Neurophysiological Processes.Brain topography · 2024Article
- The effect of acupuncture at theFrontiers in integrative neuroscience · 2023Article
- Information transmission in action video gaming experts: Inferences from the lateralized readiness potential.Frontiers in human neuroscience · 2022Article
Corrections and comments
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Authors and funding
10 authors at 2 institutions in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Action video gaming (AVG) places sustained cognitive load on various behavioral systems, thus offering new insights into learning-related neural plasticity. This study aims to determine whether AVG experience is associated with resting-state electroencephalogram (rs-EEG) temporal and spatial complexity, and if so, whether this effect is observable across AVG subgenres. Two AVG games - League of Legends (LOL) and Player Unknown's Battle Grounds (PUBG) that represent two major AVG subgenres - were examined. We compared rs-EEG microstate and omega complexity between LOL experts and non-experts (Experiment 1) and between PUBG experts and non-experts (Experiment 2). We found that the experts and non-experts had different rs-EEG activities in both experiments, thus revealing the adaptive effect of AVG experience on brain development. Furthermore, we also found certain subgenre-specific complexity changes, supporting the recent proposal that AVG should be categorized based on the gaming mechanics of a specific game rather than a generic genre designation.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.