Evidence map›Paper›PMID 34219796›Full record

ArticleHealth education journal2019

A Smartphone Game to Prevent HIV among Young Kenyans: Household Dynamics of Gameplay in a Feasibility Study.

Kate Winskell, Gaëlle Sabben, Ken Ondeng'e, Isdorah Odero, Victor Akelo, Victor Mudhune

Open access · greenAbstract read
In one paragraph

Article in Health education journal, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
11citing papers in PubMed, 2 pooled it
3.9field-weighted citation impact, top 6% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

11 citing papers in PubMed, 2 syntheses or guidelines pooled it, 21 citations in OpenAlex.

  1. Pooled it
  2. Pooled it
  3. Trial
  4. Trial
  5. Article
  6. Article
  7. Article
  8. Review
  9. Review
  10. Article
  11. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 2 institutions in 2 countries.

Kate WinskellRollins School of Public Health, Hubert Department of Global Health, Emory University, Atlanta, GA, USA.
Gaëlle SabbenRollins School of Public Health, Hubert Department of Global Health, Emory University, Atlanta, GA, USA.
Ken Ondeng'eKenya Medical Research Institute- Centre for Global Health Research, HIV Research Branch, Kisumu, Kenya.
Isdorah OderoKenya Medical Research Institute- Centre for Global Health Research, HIV Research Branch, Kisumu, Kenya.
Victor AkeloKenya Medical Research Institute- Centre for Global Health Research, HIV Research Branch, Kisumu, Kenya.
Victor MudhuneKenya Medical Research Institute- Centre for Global Health Research, HIV Research Branch, Kisumu, Kenya.
Kenya Medical Research Institute · KEEmory University · US

Funding

Virology and Molecular Biomarkers CoreP30AI050409 · NIAID · EMORY UNIVERSITY · PI Carlos del Rio · 2002 to 2026
$74.0M
A Mobile Phone Game to Prevent HIV Among Young AfricansR34MH106368 · NIMH · EMORY UNIVERSITY · PI WINSKELL, S KATE · 2015 to 2017
$683k
NIAID NIH HHS P30 AI050409NIMH NIH HHS R34 MH106368
6 · The paper itself

Abstract

objectivemHealth interventions often favour individual-level effects. This is particularly problematic in contexts where social support and shifts in social norms are critical to sustained behaviour change. Mobile digital games represent a promising health education strategy for youth, including in low-resource settings. We sought to better understand the interpersonal and social interactions that can be elicited by digital games for health.

designWe piloted

settingThis study took place in Kisumu, Kenya, in Spring 2017.

methodDescriptive statistics were computed from survey responses and log files. Focus group transcripts were labelled, analysed thematically, and compared demographically using MaxQDA software.

resultsData from log files, survey and focus groups indicate that the game generated considerable interaction and dialogue with parents, siblings, and friends, and served as a catalyst for children to act as advocates for healthful decisions about sex, both within the family and beyond. The game showed a high level of acceptability with parents.

conclusionSerious digital games using a smartphone platform can generate considerable household interaction. Games can model and facilitate these exchanges, maximising multi-level effects. An additional app for parents could reinforce these effects.

Indexed as

adolescentsAfricaHIVmhealthpreventionrelationships

Identifiers

PMID34219796
PMCPMC8247779
OpenAlexW2918304404

What OpenQuestion holds

Textmetadata
LicenceTDM
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.