Evidence map›Paper›PMID 34209767›Full record

SynthesisInternational journal of environmental research and public health2021

The Effects of Active Video Games on Health-Related Physical Fitness and Motor Competence in Children and Adolescents with Healthy Weight: A Systematic Review and Meta-Analysis.

Cristina Comeras-Chueca, Jorge Marin-Puyalto, Angel Matute-Llorente, German Vicente-Rodriguez, Jose A Casajus, Alex Gonzalez-Aguero

Open access · goldAbstract readMeta-AnalysisSystematic Review
In one paragraph

Synthesis in International journal of environmental research and public health, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 22 papers, 9 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
22citing papers in PubMed, 9 pooled it
6.5field-weighted citation impact, top 3% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

22 citing papers in PubMed, 9 syntheses or guidelines pooled it, 30 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 1 institution in 1 country.

Cristina Comeras-ChuecaDepartment of Physiatry and Nursing, Faculty of Health Science, Universidad de Zaragoza, 50009 Zaragoza, Spain.
Jorge Marin-PuyaltoGENUD (Growth, Exercise, Nutrition and Development) Research Group, 50009 Zaragoza, Spain.
Angel Matute-LlorenteGENUD (Growth, Exercise, Nutrition and Development) Research Group, 50009 Zaragoza, Spain.ORCID 0000-0001-8500-1667
German Vicente-RodriguezGENUD (Growth, Exercise, Nutrition and Development) Research Group, 50009 Zaragoza, Spain.ORCID 0000-0002-4303-4097
Jose A CasajusDepartment of Physiatry and Nursing, Faculty of Health Science, Universidad de Zaragoza, 50009 Zaragoza, Spain.ORCID 0000-0002-7215-6931
Alex Gonzalez-AgueroGENUD (Growth, Exercise, Nutrition and Development) Research Group, 50009 Zaragoza, Spain.
Universidad de Zaragoza · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

(1) Background: Poor levels of physical fitness and motor skills are problems for today's children. Active video games (AVG) could be an attractive strategy to help address them. The aim was to investigate the effects of AVG on health-related physical fitness and motor competence in children and adolescents with healthy weight. (2) Methods: Randomized and non-randomized controlled trials investigating the effects of AVG programs on health-related physical fitness and motor competence were included. Two different quality assessment tools were used to measure the risk of bias. Twenty articles met the inclusion criteria and the variables of interest were body mass index (BMI), body fat, cardiorespiratory fitness (CRF), muscular fitness and motor competence. (3) Results: AVG interventions seem to have benefits in BMI when lasting longer than 18 weeks (SMD, -0.590; 95% IC, -1.071, -0.108) and in CRF (SMD, 0.438; 95% IC, 0.022, 0.855). AVG seems to be a promising tool to improve muscular fitness and motor competence but the effects are still unclear due to the lack of evidence. (4) Conclusions: AVG seem to be an effective tool for improving some components of health-related physical fitness and motor competence in healthy-weight children and adolescents, but the effect on some fitness components needs further research. Therefore, AVG may be included as a strategy to improve health.

Indexed as

Cardiorespiratory FitnessVideo GamesAdolescentChildExerciseHealth StatusHumansPhysical Fitnessexergamesfitnessmotor competencePediatric Inactivity Triadyouth

Identifiers

PMID34209767
PMCPMC8296862
OpenAlexW3174188096

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.