ArticleAccess microbiology2021
Microbes Against Humanity, a workshop game for horrible students: using a creative card game in higher education microbiology teaching.
Article in Access microbiology, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
8 citing papers in PubMed.
- Fostering Inductive and Deductive Learning in Oral Microbiology and Immunology With a Dual-Role Duel Card Game: Explanatory Sequential Mixed Methods Study.JMIR medical education · 2026Article
- Microbes and us: microbiology literacy in Greece.FEMS microbiology letters · 2024Article
- Gamification as a tool to teach key concepts in microbiology to bachelor-level students in biology: a case study using microbial interactions and soil functioning.Access microbiology · 2024Article
- Reflections on the Teaching Symposium at the Microbiology Society Annual Conference 2023.Access microbiology · 2023Article
- BactoBattle: a game-based learning companion for medical bacteriology.Access microbiology · 2023Article
- A guide to pedagogical research for scientists from a biological sciences background.Access microbiology · 2022Article
- Teaching microbiology in times of plague.International microbiology : the official journal of the Spanish Society for Microbiology · 2021Review
- Using alternative teaching and learning approaches to deliver clinical microbiology during the COVID-19 pandemic.FEMS microbiology letters · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Introducing creative workshops in higher education curricula, in addition to formal lectures, is an excellent way of reinforcing knowledge and encouraging creative thinking. In particular, the use of card games as a tool for inducing student engagement and enthusiasm has been reported to be a very effective approach. Here, we report an innovative card game-based workshop for use at the intermediate undergraduate level. The name of the game is Microbes Against Humanity and has been adapted from the widely known party game
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.