ArticleJMIR formative research2021
Preferences for Digital Smartphone Mental Health Apps Among Adolescents: Qualitative Interview Study.
Article in JMIR formative research, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers, 1 of them a synthesis that pooled it.
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Who cites it
13 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Personalization variables in digital mental health interventions for depression and anxiety in adolescents and youth: a scoping review.Frontiers in digital health · 2025Pooled it
- Adolescents' Preferences, Experiences, and Views of 2 Online Programs for Anxiety and Depressive Symptoms: Qualitative Interview Study.JMIR pediatrics and parenting · 2026Article
- Student Perceptions of the School eHealth Education Program Pakistan (eSHEPP): A Qualitative Study of Acceptability, Feasibility, and Awareness of Non-Communicable Diseases.Research square · 2026Article
- A mixed methods evaluation of a pilot open trial of a mentor-guided digital intervention for youth anxiety.PLOS digital health · 2026Article
- Cognitive Training Via mHealth for Addressing OCD-related Beliefs in Adolescents: A Randomized Pilot Study.Child psychiatry and human development · 2026Article
- Article
- Adolescents' and youths' perceived barriers and facilitators to engaging with digital mental health interventions for depression and anxiety: A scoping review.Internet interventions · 2025Review
- Payors, Caregivers, and Teens: Aligning Priorities for Effective Digital Mental Health Tools.Journal of medical Internet research · 2025Article
- Health-Promoting Effects and Everyday Experiences With a Mental Health App Using Ecological Momentary Assessments and AI-Based Ecological Momentary Interventions Among Young People: Qualitative Interview and Focus Group Study.JMIR mHealth and uHealth · 2025Article
- A Novel Casual Video Game With Simple Mental Health and Well-Being Concepts (Match Emoji): Mixed Methods Feasibility Study.JMIR serious games · 2024Article
- What are practitioners' views of how digital health interventions may play a role in online child sexual abuse service delivery?Frontiers in digital health · 2024Article
- Acceptability and Utility of a Smartphone App to Support Adolescent Mental Health (BeMe): Program Evaluation Study.JMIR mHealth and uHealth · 2023Article
- Learnings from user feedback of a novel digital mental health assessment.Frontiers in psychiatry · 2022Article
Corrections and comments
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Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundMental health digital apps hold promise for providing scalable solutions to individual self-care, education, and illness prevention. However, a problem with these apps is that they lack engaging user interfaces and experiences and thus potentially result in high attrition. Although guidelines for new digital interventions for adults have begun to examine engagement, there is a paucity of evidence on how to best address digital interventions for adolescents. As adolescence is a period of transition, during which the onset of many potentially lifelong mental health conditions frequently occurs, understanding how best to engage this population is crucial.
objectiveThe study aims to detect potential barriers to engagement and to gather feedback on the current elements of app design regarding user experience, user interface, and content.
methodsThis study used a qualitative design. A sample of 14 adolescents was asked to use the app for 1 week and was interviewed using a semistructured interview schedule. The interviews were transcribed and analyzed using thematic analysis.
resultsOverall, 13 participants completed the interviews. The authors developed 6 main themes and 20 subthemes based on the data that influenced engagement with and the perceived usefulness of the app. Our main themes were timing, stigma, perception, congruity, usefulness, and user experience.
conclusionsIn line with previous research, we suggest how these aspects of app development should be considered for future apps that aim to prevent and manage mental health conditions.
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