ArticleJMIR public health and surveillance2022
Measuring Problematic Internet Use, Internet Gaming Disorder, and Social Media Addiction in Young Adults: Cross-sectional Survey Study.
Article in JMIR public health and surveillance, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 30 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
30 citing papers in PubMed, 73 citations in OpenAlex.
- Problematic gaming, problematic social media use, and psychological well-being in adolescents: exploring networks of symptoms in 10 European countries.Child and adolescent psychiatry and mental health · 2026Article
- Prevalence of Internet Addiction Among Thai Pharmacy Students: A Cross-Sectional Study.International journal of environmental research and public health · 2026Article
- Substance use amongst individuals with internet gaming disorder and gaming disorder: A scoping review.Journal of behavioral addictions · 2026Article
- Internet Gaming Disorder and Nonmedical Prescription Drug Use: The Moderating Role of Student Status.International journal of environmental research and public health · 2026Article
- Prevalence of Problematic Digital Media Use Among Young Adults: Protocol for a Systematic Review.JMIR research protocols · 2026Article
- Genre-Specific Gaming Addiction and Flourishing in Adolescents: Cross-Sectional Survey Study.Journal of medical Internet research · 2026Article
- Mobile Phone Craving in Spain: Associations with Impulsivity, Anxiety, Gaming Problem, and Gambling Severity.Behavioral sciences (Basel, Switzerland) · 2026Article
- Comparing the Associations of Internet Addiction and Internet Gaming Disorder With Psychopathological Symptoms: Cross-Sectional Study of Three Independent Adolescent Samples.Journal of medical Internet research · 2026Article
- Extracurricular multilateral training incorporating cognitive-motor activities and its effects on motor proficiency, cognitive ability, and problematic internet use in adolescents.Frontiers in psychology · 2026Article
- Being Human in the Age of AI: Transcending with Machines or Losing Connections with Others and the Self? (A Reflection on Turkle and Kurzweil).Journal for person-oriented research · 2026Article
- Association between Problematic Internet and Mobile Phone Use, autistic traits, and psychological distress among adults: A cross-sectional survey.PLOS mental health · 2026Article
- Internet addiction as a predictor of emotional eating in young adults: the incremental role of psychological variables.Frontiers in psychology · 2026Article
- Associations of bullying victimization with problematic internet gaming and problematic social media use among adolescents: moderators and differences.Child and adolescent psychiatry and mental health · 2025Article
- Examining the Impact of Digital Detox Interventions on Anxiety and Depression Levels Among Young Adults.Cureus · 2024Article
- Interaction Effects Between Low Self-Control and Meaning in Life on Internet Gaming Disorder Symptoms and Functioning in Chinese Adolescents: Cross-Sectional Latent Moderated Structural Equation Modeling Study.Journal of medical Internet research · 2024Article
- COVID-19-Related Social Isolation, Self-Control, and Internet Gaming Disorder Among Chinese University Students: Cross-Sectional Survey.Journal of medical Internet research · 2024Article
- Status and Influencing Factors of Social Media Addiction in Chinese Workers: Cross-Sectional Survey Study.Journal of medical Internet research · 2024Article
- Internet Gaming Disorder and Sleep Quality among Jordanian University Students: A Cross-sectional Study.Clinical practice and epidemiology in mental health : CP & EMH · 2024Article
- Social media addiction and borderline personality disorder: a survey study.Frontiers in psychiatry · 2024Article
- Social Media Use and Alcohol Sipping in Early Adolescents: A Prospective Cohort Study.Substance use & misuse · 2024Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors at 1 institution in 1 country.
Funding
Abstract
backgroundDigital technology use is nearly ubiquitous among young adults; this use provides both benefits and risks. The risks of technology use include maladaptive technology use or technology addiction. Several conceptualizations of these addictions have emerged, each with its own assessment tools. These conditions include problematic internet use (PIU), internet gaming disorder (IGD), and social media addiction (SMA). These conditions have been associated with health outcomes such as problematic alcohol use, sleep disorders, and mental illness. These maladaptive technology conditions have been most commonly studied in isolation from each other.
objectiveThe aim of this study is to examine PIU, IGD, and SMA together to better inform future research approaches and provider screening practices for young adults.
methodsThis cross-sectional survey study was conducted using Qualtrics panel-based recruitment and survey hosting. We recruited US young adults aged 18-25 years. The survey assessed PIU, IGD, and SMA. Survey measures also included assessments of problematic alcohol use, sleep, depression, and anxiety. We evaluated the frequency of and overlap in positive screening scores among PIU, IGD, and SMA and modeled each condition using multivariate logistic regression. Finally, we calculated sensitivity and specificity, as well as the positive predictive value and negative predictive value of the screening tools using the most prevalent maladaptive technology type.
resultsOur 6000 participants had an average age of 21.7 (SD 2.5) years. Of these 6000 participants, 3062 (51.03%) were female, 3431 (57.18%) were Caucasian, 1686 (28.1%) were in a 4-year college program, and 2319 (38.65%) worked full time. The mean PIU score was 3.5 (SD 3.1), and 53.58% (3215/6000) of participants met the criteria for PIU. The mean IGD score was 2.7 (SD 2.6), and 24.33% (1460/6000) of participants met the criteria for IGD. The mean SMA score was 7.5 (SD 5.7), and 3.42% (205/6000) met the criteria for SMA. Across all 3 maladaptive technology use diagnoses, there were varied associations with demographic variables and similar overlap with health outcomes. The sensitivity of PIU screening to detect IGD was 82% and to detect SMA was 93%, whereas the specificity and positive predictive value were much lower (37%-54% specificity; 6%-37% positive predictive value).
conclusionsThis cross-sectional survey screened a large national sample of adolescents and young adults for PIU, IGD, and SMA to determine prevalence and overlap, demographic associations with each, and associations between these technology-related conditions and health outcomes. There was overlap across PIU, IGD, and SMA in some associated demographic variables and health outcomes. However, the patterns in the associated variables demonstrated unique qualities of each of these conditions.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.