Evidence map›Paper›PMID 33935609›Full record

ArticlePhenomenology and the cognitive sciences2022

Social bodies in virtual worlds: Intercorporeality in Esports.

David Ekdahl, Susanne Ravn

Open access · bronzeAbstract read
In one paragraph

Article in Phenomenology and the cognitive sciences, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
9citing papers in PubMed, 1 pooled it
13.6field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

9 citing papers in PubMed, 1 synthesis or guideline pooled it, 53 citations in OpenAlex.

  1. Pooled it
  2. Editorial: What is esports performance?Frontiers in sports and active living · 2024
    Article
  3. Article
  4. Article
  5. Article
  6. Article
  7. Both Physical and Virtual: On Immediacy in Esports.Frontiers in sports and active living · 2022
    Article
  8. Article
  9. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors at 1 institution in 1 country.

David EkdahlDepartment of Sports Science and Clinical Biomechanics (Research Unit: Movement, Culture and Society / MoCS), University of Southern Denmark, Campusvej 55, 5230 Odense M, Denmark.ORCID 0000-0003-0940-8582
Susanne RavnDepartment of Sports Science and Clinical Biomechanics (Research Unit: Movement, Culture and Society / MoCS), University of Southern Denmark, Campusvej 55, 5230 Odense M, Denmark.ORCID https://orcid.org/0000-0001-6117-1741
University of Southern Denmark · DK

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

As screen-based virtual worlds have gradually begun facilitating more and more of our social interactions, some researchers have argued that the virtual worlds of these interactions do not allow for embodied social understanding. The aim of this article is to examine exactly the possibility of this by looking to esports practitioners' experiences of interacting with each other during performance. By engaging in an integration of qualitative research methodologies and phenomenology, we investigate the actual first-person experiences of interaction in the virtual worlds of the popular team-based esports practices Counter Strike: Global Offensive and League of Legends. Our analysis discloses how the practitioners' interactions essentially depend on intercorporeality - understood as a form of reciprocity of bodily intentionality between the players. This is an intercorporeality that is present throughout the players' performance, but which especially comes to the front when they engage in feinting. Acknowledging the intercorporeality integral to at least some esports practices helps fuzzying the sharp division between virtuality and embodied social understanding. Doing so highlights the fluidity of our embodied condition, and it raises interesting questions concerning the possibility of yet other forms of embodied sociality in a wider range of virtual formats in the world.

Indexed as

EmbodimentEsportsIntentionalityIntercorporealitySocialityVirtuality

Identifiers

PMID33935609
PMCPMC8075606
OpenAlexW3156346276

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.