ArticleYouth & society2021
Adolescent Technology, Sleep, and Physical Activity Time in Two US Cohorts.
Article in Youth & society, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 14 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
14 citing papers in PubMed.
- Evaluating Effectiveness of the FiTeens Intervention for Health Behavior Change in Students: A Study Protocol.Methods and protocols · 2026Article
- Developing evidence-informed pathways for long-term engagement in cycling for the United States.Frontiers in sports and active living · 2026Article
- Life Course and Cohort Patterns in Screen Time Among School-Aged Children in the United States.Journal of pediatrics. Clinical practice · 2025Article
- Psychopathology and Gaming Disorder in Adolescents.JAMA network open · 2025Article
- Longitudinal associations of screen time, physical activity, and sleep duration with body mass index in U.S. youth.The international journal of behavioral nutrition and physical activity · 2024Article
- Children's Sleep and Mental Health During the COVID-19 Pandemic.Current psychiatry reports · 2023Review
- Physical Activity and Sedentary Behavior in Children During the COVID-19 Pandemic: Implications for Mental Health.Current psychiatry reports · 2022Review
- Family Socioeconomic Status and Children's Screen Time.Journal of marriage and the family · 2022Article
- Adolescent Obesity Modeling: A Framework of Socio-Economic Analysis on Public Health.Healthcare (Basel, Switzerland) · 2021Article
- A life course framework for understanding digital technology use in the transition to adulthood.Advances in life course research · 2021Article
- The association of adolescents' television viewing with Body Mass Index percentile, food addiction, and addictive phone use.Appetite · 2021Article
- Metabolic and Endocrine Changes Determined in Saliva of Adolescents Engaged in Computer Gaming.BioMed research international · 2020Article
- Magnitude of Overweight, Obesity and Insufficient Physical Sports Activities Among Secondary School Students in Kinondoni Municipal, Dar es Salaam.The East African health research journal · 2020Article
- Sleep Hygiene Among Adolescents Clinically Referred to Behavioral Sleep Medicine: Comparisons to the Validation Sample and Associations with Sleep Problems.Behavioral sleep medicineArticle
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
Abstract
The advent of internet-enabled mobile digital devices has transformed US adolescent technology use over the last decade, yet little is known about how these changes map onto other health-related behaviors. We provide a national profile of how contemporary technology use fits into adolescents' daily health lifestyles compared to the previous generation, with particular attention to whether and for whom technology use displaces time spent in sleep or physical activity. Time diaries were collected from 11-17 year olds in 2002-03 (N=1,139) and 2014-16 (N=527) through the US Panel Study of Income Dynamics Child Development Supplement. Contemporary adolescents spent 40 minutes more per week in technology-focused activities, but their composition was more varied compared to the earlier cohort. Contemporary technology use was predictive of less time in physical activity, and adolescents engaged in frequent video game play spent less time in physical activity compared to peers with other technology use profiles.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.