ArticleChaos, solitons, and fractals2021
An epidemiological model with voluntary quarantine strategies governed by evolutionary game dynamics.
Article in Chaos, solitons, and fractals, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 29 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
29 citing papers in PubMed, 117 citations in OpenAlex.
- Article
- Phase Boundaries and Critical Transitions in Coupled Epidemic-Behavioral Systems.Bulletin of mathematical biology · 2025Article
- Structural inequalities exacerbate infection disparities.Scientific reports · 2025Article
- Analyzing disease control through testing game approach embedded with treatment and vaccination strategies.Scientific reports · 2025Article
- An innovative fractional-order evolutionary game theoretical study of personal protection, quarantine, and isolation policies for combating epidemic diseases.Scientific reports · 2024Article
- Behavioral game of quarantine during the monkeypox epidemic: Analysis of deterministic and fractional order approach.Heliyon · 2024Article
- The cross-regional settlement methods in hospitals and the treatment-seeking behavior of patients with malignant tumors in China: an evolutionary game model.Frontiers in public health · 2024Article
- Heterogeneous risk attitudes and waves of infection.PloS one · 2024Article
- Individual preferences, government policy, and COVID-19: A game-theoretic epidemiological analysis.Applied mathematical modelling · 2023Article
- Time delay of the appearance of a new strain can affect vaccination behavior and disease dynamics: An evolutionary explanation.Infectious Disease Modelling · 2023Article
- Article
- Attitudinal analysis of vaccination effects to lead endemic phases.Scientific reports · 2023Article
- Exploring epidemic voluntary vaccinating behavior based on information-driven decisions and benefit-cost analysis.Applied mathematics and computation · 2023Article
- A cyclic behavioral modeling aspect to understand the effects of vaccination and treatment on epidemic transmission dynamics.Scientific reports · 2023Article
- Article
- A comparison of node vaccination strategies to halt SIR epidemic spreading in real-world complex networks.Scientific reports · 2022Article
- Investigating the trade-off between self-quarantine and forced quarantine provisions to control an epidemic: An evolutionary approach.Applied mathematics and computation · 2022Article
- Emergence of protective behaviour under different risk perceptions to disease spreading.Philosophical transactions. Series A, Mathematical, physical, and engineering sciences · 2022Article
- Individual risk-aversion responses tune epidemics to critical transmissibility (Royal Society open science · 2022Article
- Cooperation dynamics under pandemic risks and heterogeneous economic interdependence.Chaos, solitons, and fractals · 2022Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors at 3 institutions in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
During pandemic events, strategies such as social distancing can be fundamental to reduce simultaneous infections and mitigate the disease spreading, which is very relevant to the risk of a healthcare system collapse. Although these strategies can be recommended, or even imposed, their actual implementation may depend on the population perception of the risks associated with a potential infection. The current COVID-19 crisis, for instance, is showing that some individuals are much more prone than others to remain isolated. To better understand these dynamics, we propose an epidemiological SIR model that uses evolutionary game theory for combining in a single process social strategies, individual risk perception, and viral spreading. In particular, we consider a disease spreading through a population, whose agents can choose between self-isolation and a lifestyle careless of any epidemic risk. The strategy adoption is individual and depends on the perceived disease risk compared to the quarantine cost. The game payoff governs the strategy adoption, while the epidemic process governs the agent's health state. At the same time, the infection rate depends on the agent's strategy while the perceived disease risk depends on the fraction of infected agents. Our results show recurrent infection waves, which are usually seen in previous historic epidemic scenarios with voluntary quarantine. In particular, such waves re-occur as the population reduces disease awareness. Notably, the risk perception is found to be fundamental for controlling the magnitude of the infection peak, while the final infection size is mainly dictated by the infection rates. Low awareness leads to a single and strong infection peak, while a greater disease risk leads to shorter, although more frequent, peaks. The proposed model spontaneously captures relevant aspects of a pandemic event, highlighting the fundamental role of social strategies.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.