ArticlePsychonomic bulletin & review2021
It's in your hands: How variable perception affects grasping estimates in virtual reality.
Article in Psychonomic bulletin & review, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers, 1 of them a synthesis that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
4 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Tracing affordances: mixed-methods review on techniques to study affordances in virtual reality environments.Cognitive processing · 2025Pooled it
- Can the left hand benefit from being right? The influence of body side on perceived grasping ability.Attention, perception & psychophysics · 2024Article
- How immersive virtual reality can become a key tool to advance research and psychotherapy of eating and weight disorders.Frontiers in psychiatry · 2022Article
- How far can I reach? The perception of upper body action capabilities in Parkinson's disease.Attention, perception & psychophysics · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
Abstract
Successful interaction within one's environment is contingent upon one's ability to accurately perceive the extent over which actions can be performed, referred to as action boundaries. As our possibilities for action are subject to variability, it is necessary for individuals to be able to update their perceived action boundaries to accommodate for variance. While research has shown that individuals can update their action boundaries to accommodate for variability, it is unclear how the perceptual system calibrates to this variance to inform our action boundaries. This study investigated the influence of perceptual motor variability by analysing the effect of random and systematic variability on perceived grasp ability in virtual reality. Participants estimated grasp ability following perceptual-motor experience with a constricted, normal, extended, or variable grasp. In Experiment 1, participants experienced all three grasping abilities (constricted, normal, extended) 33% of the time. In Experiment 2 participants experienced the constricted and normal grasps 25% of the time, and the extended grasp 50% of the time. The results indicated that when perceptual-motor feedback is inconsistent, the perceptual system disregards the frequency of perceptual-motor experience with the different action capabilities and considers each action capability experienced as a type, and subsequently calibrates to the average action boundary experienced by type.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.