ArticleFrontiers in human neuroscience2021
Long-Term BCI Training of a Tetraplegic User: Adaptive Riemannian Classifiers and User Training.
Article in Frontiers in human neuroscience, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 21 papers, 1 of them a synthesis that pooled it.
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Who cites it
21 citing papers in PubMed, 1 synthesis or guideline pooled it, 48 citations in OpenAlex.
- Influence of age, cognitive function, attention, and mental state on the effectiveness of EEG-based brain-computer interface device use: a systematic review.Journal of neuroengineering and rehabilitation · 2025Pooled it
- Exploration-based feedback for BCI training: a case study with an adolescent with paraplegia.Journal of neuroengineering and rehabilitation · 2026Article
- Virtual reality mediated brain-computer interface training improves sensorimotor neuromodulation in unimpaired and post spinal cord injury individuals.Scientific reports · 2026Article
- Continuous Reaching and Grasping With a BCI Controlled Robotic Arm in Healthy and Stroke-Affected Individuals.IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society · 2025Article
- Article
- A continuous pursuit dataset for online deep learning-based EEG brain-computer interface.Scientific data · 2024Article
- Adaptive LDA Classifier Enhances Real-Time Control of an EEG Brain-Computer Interface for Decoding Imagined Syllables.Brain sciences · 2024Article
- Transfer learning promotes acquisition of individual BCI skills.PNAS nexus · 2024Article
- Several inaccurate or erroneous conceptions and misleading propaganda about brain-computer interfaces.Frontiers in human neuroscience · 2024Review
- Transfer Learning in Trajectory Decoding: Sensor or Source Space?Sensors (Basel, Switzerland) · 2023Article
- Open multi-session and multi-task EEG cognitive Dataset for passive brain-computer Interface Applications.Scientific data · 2023Article
- Impact of dataset size and long-term ECoG-based BCI usage on deep learning decoders performance.Frontiers in human neuroscience · 2023Article
- Riemannian geometry-based metrics to measure and reinforce user performance changes during brain-computer interface user training.Frontiers in computational neuroscience · 2023Article
- Application of rapid invisible frequency tagging for brain computer interfaces.Journal of neuroscience methods · 2022Article
- Competing at the Cybathlon championship for people with disabilities: long-term motor imagery brain-computer interface training of a cybathlete who has tetraplegia.Journal of neuroengineering and rehabilitation · 2022Article
- Neural correlates of user learning during long-term BCI training for the Cybathlon competition.Journal of neuroengineering and rehabilitation · 2022Article
- 2020 International brain-computer interface competition: A review.Frontiers in human neuroscience · 2022Review
- A Transfer Learning Algorithm to Reduce Brain-Computer Interface Calibration Time for Long-Term Users.Frontiers in neuroergonomics · 2022Article
- Modeling the acceptability of BCIs for motor rehabilitation after stroke: A large scale study on the general public.Frontiers in neuroergonomics · 2022Article
- A pediatric near-infrared spectroscopy brain-computer interface based on the detection of emotional valence.Frontiers in human neuroscience · 2022Article
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Authors and funding
10 authors at 5 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
While often presented as promising assistive technologies for motor-impaired users, electroencephalography (EEG)-based Brain-Computer Interfaces (BCIs) remain barely used outside laboratories due to low reliability in real-life conditions. There is thus a need to design long-term reliable BCIs that can be used outside-of-the-lab by end-users, e.g., severely motor-impaired ones. Therefore, we propose and evaluate the design of a multi-class Mental Task (MT)-based BCI for longitudinal training (20 sessions over 3 months) of a tetraplegic user for the CYBATHLON BCI series 2019. In this BCI championship, tetraplegic pilots are mentally driving a virtual car in a racing video game. We aimed at combining a progressive user MT-BCI training with a newly designed machine learning pipeline based on adaptive Riemannian classifiers shown to be promising for real-life applications. We followed a two step training process: the first 11 sessions served to train the user to control a 2-class MT-BCI by performing either two cognitive tasks (REST and MENTAL SUBTRACTION) or two motor-imagery tasks (LEFT-HAND and RIGHT-HAND). The second training step (9 remaining sessions) applied an adaptive, session-independent Riemannian classifier that combined all 4 MT classes used before. Moreover, as our Riemannian classifier was incrementally updated in an unsupervised way it would capture both within and between-session non-stationarity. Experimental evidences confirm the effectiveness of this approach. Namely, the classification accuracy improved by about 30% at the end of the training compared to initial sessions. We also studied the neural correlates of this performance improvement. Using a newly proposed BCI user learning metric, we could show our user learned to improve his BCI control by producing EEG signals matching increasingly more the BCI classifier training data distribution, rather than by improving his EEG class discrimination. However, the resulting improvement was effective only on synchronous (cue-based) BCI and it did not translate into improved CYBATHLON BCI game performances. For the sake of overcoming this in the future, we unveil possible reasons for these limited gaming performances and identify a number of promising future research directions. Importantly, we also report on the evolution of the user's neurophysiological patterns and user experience throughout the BCI training and competition.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.