ArticleFrontiers in public health2021
Co-creating Virtual Reality Interventions for Alcohol Prevention: Living Lab vs. Co-design.
Article in Frontiers in public health, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers.
What it found
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The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
11 citing papers in PubMed.
- A roadmap for safe, regulation-compliant Living Labs for AI and digital health development.Science advances · 2025Review
- Living Labs in digital health: a collaborative ecosystem approach for continuum of care.Frontiers in public health · 2025Review
- A rapid review of digital approaches for the participatory development of health-related interventions.Frontiers in public health · 2024Review
- Perspectives on relapse prevention following intensive treatment of anorexia nervosa: A focus group study.The International journal of eating disorders · 2023Article
- The sentiment of a virtual rock concert.Virtual reality · 2023Article
- Living labs for civic technologies: a case study. Community infrastructuring for a volunteer firefighting service.Frontiers in public health · 2023Article
- From co-design to co-production: Approaches, enablers, and constraints in developing a public health, capacity-building solution.The Australian journal of rural health · 2022Article
- Co-creation in a digital health living lab: A case study.Frontiers in public health · 2022Article
- Grand Challenges for Public Health Education and Promotion.Frontiers in public health · 2022Article
- Is Virtual Reality Cue Exposure a Promising Adjunctive Treatment for Alcohol Use Disorder?Journal of clinical medicine · 2021Review
- Promoting Navigation Health Literacy at the Intersection of Schools and Communities. Development of the Game-Based Intervention Nebolus.Frontiers in public health · 2021Review
Corrections and comments
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Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Addressing the need for collaborative involvement in health intervention design requires application of processes that researchers and practitioners can apply confidently to actively involve end-users and wider stakeholder groups. Co-creation enables participation by focusing on empowering a range of stakeholders with opportunities to influence the final intervention design. While collaboration with users and stakeholders during intervention design processes are considered vital, clear articulation of procedures and considerations for various co-creation methodologies warrants further research attention. This paper is based on two case studies conducted in Australia and Denmark where researchers co-created virtual reality interventions in an alcohol prevention context. This paper explored and reflected on two co-creation methods-co-design and the Living Lab-and showcased the different processes and procedures of each approach. The study demonstrates that both approaches have merit, yet highlights tensions in distinguishing between the application of each of the respective steps undertaken in each of the processes. While a lot of similarities exist between approaches, differences are evident. Overall, it can be said that the Living Lab is broader in scope and processes applied within the Living Labs approach are more abstract. The co-design process that we applied in the first case study is described more granularly delivering a clear a step-by-step guide that practitioners can implement to co-design solutions that end-users value and that stakeholders support. An agenda to guide future research is outlined challenging researchers to identify the most effective co-creation approach.
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