Evidence map›Paper›PMID 33671867›Full record

ArticleInternational journal of environmental research and public health2021

Innovating Occupational Safety Training: A Scoping Review on Digital Games and Possible Applications in Agriculture.

Lucia Vigoroso, Federica Caffaro, Margherita Micheletti Cremasco, Eugenio Cavallo

Open access · goldAbstract readScoping Review
In one paragraph

Article in International journal of environmental research and public health, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
5.1field-weighted citation impact, top 4% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed, 35 citations in OpenAlex.

  1. Review
  2. A Novel Macro-Level Model in Evaluating Health and Safety Training Based on Virtual Reality.International journal of environmental research and public health · 2025
    Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 3 institutions in 1 country.

Lucia VigorosoInstitute of Sciences and Technologies for Sustainable Energy and Mobility (STEMS), National Research Council of Italy (CNR), Strada delle Cacce, 73, 10135 Torino, Italy.ORCID 0000-0002-0828-957X
Federica CaffaroDepartment of Education, University of Roma Tre, via del Castro Pretorio 20, 00185 Rome, Italy.ORCID 0000-0003-3911-5924
Margherita Micheletti CremascoDepartment of Life Sciences and Systems Biology, University of Turin, via Accademia Albertina, 13, 10123 Torino, Italy.ORCID 0000-0002-5948-7584
Eugenio CavalloInstitute of Sciences and Technologies for Sustainable Energy and Mobility (STEMS), National Research Council of Italy (CNR), Strada delle Cacce, 73, 10135 Torino, Italy.ORCID 0000-0002-2759-9629
National Research Council · ITAccademia Albertina delle Belle Arti · ITRoma Tre University · IT

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Digital games have been successfully applied in different working sectors as an occupational safety training method, but with a very limited application in agriculture. In agriculture and other productive sectors, unintentional injuries tend to occur with similar dynamics. A literature review was carried out to understand how occupational risks are addressed during game-based safety training in different productive sectors and how this can be transferred to agriculture. Literature about "serious game" and "gamification" as safety training methods was searched in WEB OF SCIENCE, SCOPUS, PUBMED and PsycINFO databases. In the forty-two publications retained, the computer was identified as the most adopted game support, whereas "points", "levels", "challenges" and "discovery" were the preferred game mechanics. Moreover, an association can be detected between the game mechanics and the elements developed in the game. Finally, during the game assessment, much positive feedback was collected and the games proved to be able to increase the operators' skills and safety knowledge. In light of the results, insights are provided to develop an effective, satisfying and engaging safety game training for workers employed in agriculture. Games can be best used to learn and they are certain to improve over the next few years.

Indexed as

Occupational HealthVideo GamesAgricultureHealth PromotionHumansLearningagriculturee-learninggamificationhuman–work system interactionsafetyserious gametraining engagement

Identifiers

PMID33671867
PMCPMC7918640
OpenAlexW3132499339

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.