Evidence map›Paper›PMID 33660138›Full record

ArticleJournal of autism and developmental disorders2022

The Additive Effect of CBT Elements on the Video Game 'Mindlight' in Decreasing Anxiety Symptoms of Children with Autism Spectrum Disorder.

Lieke A M W Wijnhoven, Rutger C M E Engels, Patrick Onghena, Roy Otten, Daan H M Creemers

Open access · hybridAbstract read
In one paragraph

Article in Journal of autism and developmental disorders, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed, 1 pooled it
0.6field-weighted citation impact, top 38% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed, 1 synthesis or guideline pooled it, 6 citations in OpenAlex.

  1. Pooled it
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors at 4 institutions in 3 countries.

Lieke A M W WijnhovenMental Health Care Institute Karakter, Reinier Postlaan 12, 6525 GC, Nijmegen, The Netherlands. l.wijnhoven@karakter.com.
Rutger C M E EngelsErasmus School of Social and Behavioral Sciences, Erasmus University, P.O. Box 1738, 3000 DR, Rotterdam, The Netherlands.
Patrick OnghenaKatholieke Universiteit Leuven, P.O. Box 5005, 3000, Leuven, Belgium.
Roy OttenErasmus School of Social and Behavioral Sciences, Erasmus University, P.O. Box 1738, 3000 DR, Rotterdam, The Netherlands.
Daan H M CreemersMental Health Care Institute Karakter, Reinier Postlaan 12, 6525 GC, Nijmegen, The Netherlands.
GGZ Oost Brabant · NLErasmus University Rotterdam · NLKU Leuven · BERadboud University Nijmegen · NL

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The aim of the present study was to examine the additive effect of elements of cognitive behavioral therapy (CBT) on the video game Mindlight in decreasing anxiety of children with an autism spectrum disorder (ASD). A non-concurrent multiple baseline design with 8 children with ASD in the age of 8-12 was used. CBT did not have the hypothesized additive effect on Mindlight in decreasing anxiety of children with ASD. Instead, multiple participants already experienced a decrease in anxiety during the Mindlight sessions. Yet, several participants did experience a stabilization in anxiety at a low level during the CBT sessions. For now, it can be concluded that CBT does not have an additive effect on Mindlight.

Indexed as

Autism Spectrum DisorderCognitive Behavioral TherapyVideo GamesAnxietyAnxiety DisordersChildHumansAnxiety symptomsAutism spectrum disordersChildrenCognitive-behavioral therapyVideo game

Identifiers

PMID33660138
PMCPMC8732870
OpenAlexW3135801106

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.