Evidence map›Paper›PMID 33572998›Full record

ArticleBrain sciences2021

Action Video Games Enhance Attentional Control and Phonological Decoding in Children with Developmental Dyslexia.

Sara Bertoni, Sandro Franceschini, Giovanna Puccio, Martina Mancarella, Simone Gori, Andrea Facoetti

Abstract read
In one paragraph

Article in Brain sciences, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 30 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
30citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

30 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
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  12. Effects of central vs. peripheral attentional-oculomotor exercise on lexical processing.Quarterly journal of experimental psychology (2006) · 2025
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  14. Learning and Transfer: A Perspective From Action Video Game Play.Current directions in psychological science · 2025
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  20. The Role of Visual Factors in Dyslexia.Journal of cognition · 2023
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Sara BertoniDepartment of Human and Social Sciences, University of Bergamo, 24129 Bergamo, Italy.ORCID 0000-0002-0985-0373
Sandro FranceschiniDepartment of General Psychology, University of Padova, 35122 Padova, Italy.ORCID 0000-0002-2326-6800
Giovanna PuccioDepartment of General Psychology, University of Padova, 35122 Padova, Italy.ORCID 0000-0001-8608-8952
Martina MancarellaDepartment of General Psychology, University of Padova, 35122 Padova, Italy.ORCID 0000-0003-3130-6486
Simone GoriDepartment of Human and Social Sciences, University of Bergamo, 24129 Bergamo, Italy.
Andrea FacoettiDepartment of General Psychology, University of Padova, 35122 Padova, Italy.ORCID 0000-0002-4626-6213

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Reading acquisition is extremely difficult for about 5% of children because they are affected by a heritable neurobiological disorder called developmental dyslexia (DD). Intervention studies can be used to investigate the causal role of neurocognitive deficits in DD. Recently, it has been proposed that action video games (AVGs)-enhancing attentional control-could improve perception and working memory as well as reading skills. In a partial crossover intervention study, we investigated the effect of AVG and non-AVG training on attentional control using a conjunction visual search task in children with DD. We also measured the non-alphanumeric rapid automatized naming (RAN), phonological decoding and word reading before and after AVG and non-AVG training. After both video game training sessions no effect was found in non-alphanumeric RAN and in word reading performance. However, after only 12 h of AVG training the attentional control was improved (i.e., the set-size slopes were flatter in visual search) and phonological decoding speed was accelerated. Crucially, attentional control and phonological decoding speed were increased only in DD children whose video game score was highly efficient after the AVG training. We demonstrated that only an efficient AVG training induces a plasticity of the fronto-parietal attentional control linked to a selective phonological decoding improvement in children with DD.

Indexed as

attentional trainingexecutive functionsfrontal eye fieldsgoal-directed attentionmagnocellular-dorsal pathwayphonological dyslexiaposterior parietal cortexprefrontal cortexreading disorderstimulus-driven attentionsub-lexical routetop-down controlvisual spatial attention

Identifiers

PMID33572998
PMCPMC7911052

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.