ArticleJMIR rehabilitation and assistive technologies2020
Virtual Reality in Pain Rehabilitation for Youth With Chronic Pain: Pilot Feasibility Study.
Article in JMIR rehabilitation and assistive technologies, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 23 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
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Who cites it
23 citing papers in PubMed, 57 citations in OpenAlex.
- Effects of Graded Exposure on Functional Improvement, Quality of Life, and Mental Health in Chronic Musculoskeletal Pain: A Systematic Review and Meta-Analysis.Journal of pain research · 2026Review
- Pain Rehabilitation Virtual Reality (PR-VR) at Home: A Pilot Randomized Controlled Trial for Youth with Chronic Pain.Canadian journal of pain = Revue canadienne de la douleur · 2026Article
- Parents' Perspectives on the Use of Virtual Reality in Pediatric Chronic Pain Management: Qualitative Study.Journal of medical Internet research · 2025Article
- Developing a Core Outcome Set for Pediatric and Adult Acute and Chronic Pain Extended Reality Trials: Delphi Consensus-Building Process.Journal of medical Internet research · 2025Article
- Virtual Reality Respiratory Biofeedback in an Outpatient Pediatric Pain Rehabilitation Program: Mixed Methods Pilot Study.JMIR rehabilitation and assistive technologies · 2025Article
- Extended Reality (XR) in Pediatric Acute and Chronic Pain: Systematic Review and Evidence Gap Map.JMIR pediatrics and parenting · 2025Review
- The impact of biofeedback in enhancing chronic pain rehabilitation: A systematic review of mechanisms and outcomes.Heliyon · 2025Review
- Expectations for Adopting Virtual Reality to Promote Health Literacy in Patients With Persistent Pain: Qualitative Analysis of UK-Based Physiotherapists.Pain research & management · 2025Article
- At-Home Virtual Reality Intervention for Patients With Chronic Musculoskeletal Pain: Single-Case Experimental Design Study.JMIR XR and spatial computing · 2025Article
- Navigating virtual realities: identifying barriers and facilitators to implementing VR-enhanced PT for youth with chronic pain.Journal of pediatric psychology · 2025Article
- The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study.Cyberpsychology, behavior and social networking · 2024Article
- "Virtual reality fixed me": A case report of the use of virtual reality during intensive interdisciplinary pain treatment.Journal of pediatric rehabilitation medicine · 2024Article
- The Role of Virtual Reality and Artificial Intelligence in Cognitive Pain Therapy: A Narrative Review.Current pain and headache reports · 2024Review
- Reducing Preoperative Caregiver Anxiety With Virtual Reality: A Pragmatic, Randomized Controlled Study.Journal of patient experience · 2024Article
- System Architecture for VR Yoga Therapy Platform with 6-DoF Whole-Body Avatar Tracking.... IEEE International Conference on Artificial Intelligence and Virtual Reality. IEEE International Conference on Artificial Intelligence and Virtual Reality · 2024Article
- Virtual Reality Meditation for Fatigue in Persons With Rheumatoid Arthritis: Mixed Methods Pilot Study.JMIR formative research · 2023Article
- Centering Patient and Clinician Voices in Developing Tools to Address Pain Related School Impairment: A Phase I Study of a Virtual Reality School Simulation for Children and Adolescents with Chronic Pain.Children (Basel, Switzerland) · 2023Article
- Virtual Reality-Augmented Physiotherapy for Chronic Pain in Youth: Protocol for a Randomized Controlled Trial Enhanced With a Single-Case Experimental Design.JMIR research protocols · 2022Article
- Virtual Reality Applications in Chronic Pain Management: Systematic Review and Meta-analysis.JMIR serious games · 2022Review
- Assessing the Feasibility of an Open-Source Virtual Reality Mirror Visual Feedback Module for Complex Regional Pain Syndrome: Pilot Usability Study.Journal of medical Internet research · 2021Article
Corrections and comments
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Authors and funding
13 authors at 3 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundIn the field of pain, virtual reality (VR) technology has been increasingly common in the context of procedural pain management. As an interactive technology tool, VR has the potential to be extended beyond acute pain management to chronic pain rehabilitation with a focus on increasing engagement with painful or avoided movements.
objectiveWe outline the development and initial implementation of a VR program in pain rehabilitation intervention to enhance function in youth with chronic pain.
methodsWe present the development, acceptability, feasibility, and utility of an innovative VR program (Fruity Feet) for pediatric pain rehabilitation to facilitate increased upper and lower extremity engagement. The development team was an interdisciplinary group of pediatric experts, including physical therapists, occupational therapists, pain psychologists, anesthesiologists, pain researchers, and a VR software developer. We used a 4-phase iterative development process that engaged clinicians, parents, and patients via interviews and standardized questionnaires.
resultsThis study included 17 pediatric patients (13 female, 4 male) enrolled in an intensive interdisciplinary pain treatment (IIPT) program, with mean age of 13.24 (range 7-17) years, completing a total of 63 VR sessions. Overall reports of presence were high (mean 28.98; max 40; SD 4.02), suggestive of a high level of immersion. Among those with multisession data (n=8), reports of pain (P<.001), fear (P=.003), avoidance (P=.004), and functional limitations (P=.01) significantly decreased. Qualitative analysis revealed (1) a positive experience with VR (eg, enjoyed VR, would like to utilize the VR program again, felt VR was a helpful tool); (2) feeling distracted from pain while engaged in VR; (3) greater perceived mobility; and (4) fewer clinician-observed pain behaviors during VR. Movement data support the targeted impact of the Fruity Feet compared to other available VR programs.
conclusionsThe iterative development process yielded a highly engaging and feasible VR program based on qualitative feedback, questionnaires, and movement data. We discuss next steps for the refinement, implementation, and assessment of impact of VR on chronic pain rehabilitation. VR holds great promise as a tool to facilitate therapeutic gains in chronic pain rehabilitation in a manner that is highly reinforcing and fun.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.