Evidence map›Paper›PMID 33216756›Full record

ArticlePloS one2020

Influence of virtual reality visual feedback on the illusion of movement induced by tendon vibration of wrist in healthy participants.

Salomé Le Franc, Mathis Fleury, Mélanie Cogne, Simon Butet, Christian Barillot, Anatole Lecuyer, Isabelle Bonan

Open access · goldAbstract read
In one paragraph

Article in PloS one, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.

0numbers the graph read from it
0cells of the map it votes in
9citing papers in PubMed
1.2field-weighted citation impact, top 18% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

9 citing papers in PubMed, 19 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 3 institutions in 1 country.

Salomé Le FrancRehabilitation Medicine Unit, University Hospital of Rennes, Rennes, France.ORCID 0000-0001-9366-2641
Mathis FleuryInria, Rennes, France.
Mélanie CogneRehabilitation Medicine Unit, University Hospital of Rennes, Rennes, France.
Simon ButetRehabilitation Medicine Unit, University Hospital of Rennes, Rennes, France.
Christian BarillotEmpenn Unity U1228, Inserm, Inria, University of Rennes, Irisa, Umr Cnrs 6074, Rennes, France.
Anatole LecuyerInria, Rennes, France.
Isabelle BonanRehabilitation Medicine Unit, University Hospital of Rennes, Rennes, France.
Centre Hospitalier Universitaire de Rennes · FRInserm · FRCentre Inria de l'Université de Rennes · FR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

introductionIllusion of movement induced by tendon vibration is an effective approach for motor and sensory rehabilitation in case of neurological impairments. The aim of our study was to investigate which modality of visual feedback in Virtual Reality (VR) associated with tendon vibration of the wrist could induce the best illusion of movement.

methodsWe included 30 healthy participants in the experiment. Tendon vibration inducing illusion of movement (wrist extension, 100Hz) was applied on their wrist during 3 VR visual conditions (10 times each): a moving virtual hand corresponding to the movement that the participants could feel during the tendon vibration (Moving condition), a static virtual hand (Static condition), or no virtual hand at all (Hidden condition). After each trial, the participants had to quantify the intensity of the illusory movement on a Likert scale, the subjective degree of extension of their wrist and afterwards they answered a questionnaire.

resultsThere was a significant difference between the 3 visual feedback conditions concerning the Likert scale ranking and the degree of wrist's extension (p<0.001). The Moving condition induced a higher intensity of illusion of movement and a higher sensation of wrist's extension than the Hidden condition (p<0.001 and p<0.001 respectively) than that of the Static condition (p<0.001 and p<0.001 respectively). The Hidden condition also induced a higher intensity of illusion of movement and a higher sensation of wrist's extension than the Static condition (p<0.01 and p<0.01 respectively). The preferred condition to facilitate movement's illusion was the Moving condition (63.3%).

conclusionsThis study demonstrated the importance of carefully selecting a visual feedback to improve the illusion of movement induced by tendon vibration, and the increase of illusion by adding VR visual cues congruent to the illusion of movement. Further work will consist in testing the same hypothesis with stroke patients.

Indexed as

Virtual RealityAdultAgedAged, 80 and overCuesFeedback, SensoryHealthy VolunteersHumansIllusionsMiddle AgedMovementStroke RehabilitationTendonsVibrationYoung Adult

Identifiers

PMID33216756
PMCPMC7678999
OpenAlexW3098730796

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.