Evidence map›Paper›PMID 32868788›Full record

ArticleScientific reports2020

Active vision in immersive, 360° real-world environments.

Amanda J Haskins, Jeff Mentch, Thomas L Botch, Caroline E Robertson

Abstract read
In one paragraph

Article in Scientific reports, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers.

0numbers the graph read from it
0cells of the map it votes in
17citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

17 citing papers in PubMed.

  1. Conceptual priorities shape individual gaze patterns during naturalistic visual attention.Proceedings of the National Academy of Sciences of the United States of America · 2026
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  9. Scene Perception and Visuospatial Memory Converge at the Anterior Edge of Visually Responsive Cortex.The Journal of neuroscience : the official journal of the Society for Neuroscience · 2023
    Article
  10. Article
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  12. Reduced social attention in autism is magnified by perceptual load in naturalistic environments.Autism research : official journal of the International Society for Autism Research · 2022
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  13. Article
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  15. Review
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  17. The limits of color awareness during active, real-world vision.Proceedings of the National Academy of Sciences of the United States of America · 2020
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Amanda J HaskinsDepartment of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, 03755, USA. ajh.gr@dartmouth.edu.
Jeff MentchDepartment of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, 03755, USA.
Thomas L BotchDepartment of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, 03755, USA.
Caroline E RobertsonDepartment of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, 03755, USA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

How do we construct a sense of place in a real-world environment? Real-world environments are actively explored via saccades, head turns, and body movements. Yet, little is known about how humans process real-world scene information during active viewing conditions. Here, we exploited recent developments in virtual reality (VR) and in-headset eye-tracking to test the impact of active vs. passive viewing conditions on gaze behavior while participants explored novel, real-world, 360° scenes. In one condition, participants actively explored 360° photospheres from a first-person perspective via self-directed motion (saccades and head turns). In another condition, photospheres were passively displayed to participants while they were head-restricted. We found that, relative to passive viewers, active viewers displayed increased attention to semantically meaningful scene regions, suggesting more exploratory, information-seeking gaze behavior. We also observed signatures of exploratory behavior in eye movements, such as quicker, more entropic fixations during active as compared with passive viewing conditions. These results show that active viewing influences every aspect of gaze behavior, from the way we move our eyes to what we choose to attend to. Moreover, these results offer key benchmark measurements of gaze behavior in 360°, naturalistic environments.

Indexed as

AttentionEye MovementsVision, OcularAdolescentAdultEye-Tracking TechnologyFemaleHumansMaleVirtual RealityYoung Adult

Identifiers

PMID32868788
PMCPMC7459302

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.