ArticleFrontiers in psychology2020
Macaque Gaze Responses to the Primatar: A Virtual Macaque Head for Social Cognition Research.
Article in Frontiers in psychology, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.
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Who cites it
9 citing papers in PubMed.
- Realistic monkey body animation reveals an uncanny valley in macaque body perception.PLoS biology · 2026Article
- No immediate attentional bias towards or choice bias for male secondary sexual characteristics in Bornean orang-utans (Pongo pygmaeus).Scientific reports · 2024Article
- Neuronal Population Encoding of Identity in Primate Prefrontal Cortex.The Journal of neuroscience : the official journal of the Society for Neuroscience · 2024Article
- The use of gaze to study cognition: limitations, solutions, and applications to animal welfare.Frontiers in psychology · 2023Article
- Does the primate face cue personality?Personality neuroscience · 2023Article
- Monkey visual attention does not fall into the uncanny valley.Scientific reports · 2022Article
- Levels of naturalism in social neuroscience research.iScience · 2021Review
- Article
- Experimental evidence for yawn contagion in orangutans (Pongo pygmaeus).Scientific reports · 2020Article
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Authors and funding
6 authors.
Funding
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Abstract
Following the expanding use and applications of virtual reality in everyday life, realistic virtual stimuli are of increasing interest in cognitive studies. They allow for control of features such as gaze, expression, appearance, and movement, which may help to overcome limitations of using photographs or video recordings to study social responses. In using virtual stimuli however, one must be careful to avoid the uncanny valley effect, where realistic stimuli can be perceived as eerie, and induce an aversion response. At the same time, it is important to establish whether responses to virtual stimuli mirror responses to depictions of a real conspecific. In the current study, we describe the development of a new virtual monkey head with realistic facial features for experiments with nonhuman primates, the "Primatar." As a first step toward validation, we assessed how monkeys respond to facial images of a prototype of this Primatar compared to images of real monkeys (RMs), and an unrealistic model. We also compared gaze responses between original images and scrambled as well as obfuscated versions of these images. We measured looking time to images in six freely moving long-tailed macaques (
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