Evidence map›Paper›PMID 32710202›Full record

ArticleAesthetic plastic surgery2020

Development and Usability of a Virtual Reality-Based Filler Injection Training System.

Seung Min Oh, Ju Young Kim, Seungho Han, Won Lee, Il Kim, Giwoong Hong, Wook Oh, Hyungjin Moon, Changmin Seo

Open access · hybridAbstract read
In one paragraph

Article in Aesthetic plastic surgery, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed, 1 pooled it
1.2field-weighted citation impact, top 18% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed, 1 synthesis or guideline pooled it, 10 citations in OpenAlex.

  1. Pooled it
  2. Article
  3. Article
4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

9 authors at 4 institutions in 1 country.

Seung Min OhON Clinic, Seoul, Republic of Korea.
Ju Young KimDepartment of Family Medicine, Seoul National University Bundang Hospital, 82, Gumi-ro 173 Beon-gi, Bundang-gu, Seongnam-si, Gyeonggi-do, Republic of Korea. kkamburi@gmail.com.ORCID 0000-0001-6018-3337
Seungho HanDepartment of Anatomy, Medical College of Choongang University, 84 Heukseok-ro Dongjak-gu, Seoul, Republic of Korea. palmcrease@naver.com.
Won LeeYonsei E1 Plastic Surgery Clinic, Anyang, Republic of Korea.
Il KimMania Mind CEO, Seoul, Republic of Korea.
Giwoong HongSAMSKIN Plastic Surgery, Seoul, Republic of Korea.
Wook OhSamsung Feel Clinic, Seoul, Republic of Korea.
Hyungjin MoonBeUp Clinic, Seoul, Republic of Korea.
Changmin SeoDepartment of Anatomy, Medical College of Choongang University, Seoul, Republic of Korea.
Dr Youth Clinic · KRKonkuk University · KRSamsung (South Korea) · KRSeoul National University Bundang Hospital · KR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

purposeAs filler procedures have increased in popularity, serious injection-related complications (e.g., blindness and stroke) have also increased in number. Proper and effective training is important for filler procedure safety; however, limitations exist in traditional training methods (i.e. anatomical illustrations and cadaver studies). We aimed to describe the development process and evaluate the usability of a virtual reality (VR)-based aesthetic filler injection training system. MATERIALS AND

methodsWe developed the virtual reality hardware for the training system and a short guide, with a lecture regarding safe filler injection techniques. One hundred clinicians who attended a conference tested the training system. Participants completed system usability scale (SUS) and satisfaction questionnaires.

resultsNearly half of the participants were aged 35-50 years, and 38% had more than 5 years of aesthetic experience. The mean SUS score was 59.8 (standard deviation, 12.23), with no significant differences among the evaluated subgroups. Approximately 76% of participants provided SUS scores of more than 51, indicating acceptable usability. Participants aged 35-50 years were more likely to rate the system as having poor usability than were those aged < 35 years (odds ratio = 5.20, 95% confidence interval: 1.35-20.08).

conclusionsThis study was the first to develop and explore the usability of a VR-based filler training system. Nearly three-fourths of participants indicated that the training system has an acceptable level of usability. However, assessments in precise target audiences and more detailed usability information are necessary to further refine the training system. LEVEL OF EVIDENCE IV: This journal requires that authors assign a level of evidence to each article. For a full description of these Evidence-Based Medicine ratings, please refer to the Table of Contents or the online Instructions to Authors www.springer.com/00266 .

Indexed as

Cosmetic TechniquesDermal FillersVirtual RealityAdultBlindnessEstheticsHumansMiddle AgedDermal FillersAesthetic fillersComplicationsIntravascular injectionTrainingVirtual reality

Identifiers

PMID32710202
PMCPMC7508957
OpenAlexW3044637367

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.