Evidence map›Paper›PMID 32660512›Full record

Trial reportJournal of neuroengineering and rehabilitation2020

Effects of interactive video-game-based exercise on balance in older adults with mild-to-moderate Parkinson's disease.

Rey-Yue Yuan, Shih-Ching Chen, Chih-Wei Peng, Yen-Nung Lin, Yu-Tai Chang, Chien-Hung Lai

3 registry-linked trialsAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Journal of neuroengineering and rehabilitation, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 3 registered trials, which are not on this map. Cited by 36 papers, 9 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
36citing papers in PubMed, 9 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03689764 nacompletednot on this map

Effects of Interactive Video Game-based Exercise on Balance of Persons With Parkinson's Disease

TypeinterventionalSponsorTaipei Medical University HospitalRan2014 to 2019Enrolled24ConditionsParkinson DiseaseArmsinteractive video game-based exercise, no intervention
NCT05282602 nacompletednot on this mapstarted 2022, after this paper: background citation

Effects of Wii Fit Based Exercises and Proprioceptive Training on Balance and Fall Risk in Patients With Diabetic Neuropathy

TypeinterventionalSponsorRiphah International UniversityRan2022 to 2022Enrolled30ConditionsDiabetic NeuropathiesArmsbaseline physical therapy treatment along with Wii Fit based exercises, Proprioceptive exercises
NCT05325541 naunknown statusnot on this mapstarted 2022, after this paper: background citation

Effects of Visual Biofeedback Therapy on Balance, Freezing of Gait and Cognition Among Stage III Parkinson's Patients: A Randomized Controlled Trial

TypeinterventionalSponsorZiauddin UniversityRan2022 to 2022Enrolled36ConditionsParkinson DiseaseArmsVisual Biofeedback Therapy, Conventional Balance exercise
3 · Its place in the literature

Who cites it

36 citing papers in PubMed, 9 syntheses or guidelines pooled it.

  1. Can virtual reality interventions reduce falls in Parkinson's disease? A systematic review and meta-analysis of randomized trials.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2026
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  8. Interventions for preventing falls in Parkinson's disease.The Cochrane database of systematic reviews · 2022
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  9. The effect of exercise on balance in patients with stroke, Parkinson, and multiple sclerosis: a systematic review and meta-analysis of clinical trials.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2022
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Rey-Yue YuanDepartment of Neurology, School of Medicine, College of Medicine, Taipei Medical University, Taipei, Taiwan.
Shih-Ching ChenDepartment of Physical Medicine and Rehabilitation, School of Medicine, College of Medicine, Taipei Medical University, Taipei, Taiwan.
Chih-Wei PengTaipei Neuroscience Institute, Taipei Medical University, Taipei, Taiwan.
Yen-Nung LinGraduate Institute of Injury Prevention and Control, Taipei Medical University, Taipei, Taiwan.
Yu-Tai ChangDepartment of Physical Medicine and Rehabilitation, Taipei Medical University Hospital, No. 252, Wu-Hsing St., Taipei City, 110, Taiwan.
Chien-Hung LaiDepartment of Physical Medicine and Rehabilitation, School of Medicine, College of Medicine, Taipei Medical University, Taipei, Taiwan. chlai@tmu.edu.tw.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundThis study aimed to evaluate the effectiveness of a customized interactive video game-based (IVGB) training on balance in older adults with mild-to-moderate Parkinson's disease (PD).

methodsIn this 12-week crossover trial, PD patients ≥65 years of age were randomly divided into Group A (a 6-week intervention phase followed by a 6-week control phase) and Group B (a 6-week control phase followed by a 6-week intervention phase). Participants received IVGB exercise training during the intervention phase and no exercise during the control phase. Functional outcomes were measured using behavioral evaluation scales and questionnaires at baseline, week 6 and week 12.

resultsTwenty-four PD patients were included in this study, and were evenly divided into two groups. After Bonferroni adjustment, the changes in Modified Falls Efficacy Scale (MFES) and two subscales of Multi-Directional Reach Test were significantly different between two groups in the first 6-week period. In addition, the changes in Berg Balance Scale, MFES, and two subscales of Maximum Step Length were significantly different between two groups in the second 6-week period. Compared to controls, 6-week IVGB exercise intervention significantly improved different but overlapping functional outcomes in two groups of PD patients.

conclusionsThe customized IVGB exercise training improves balance, postural stability and confidence in preventing falls in older adults with mild-to-moderate PD. However, this IVGB exercise doesn't have a significant impact on quality of life.

trial registrationClinicalTrials.gov. NCT03689764 . Registered 27 September 2018, retrospectively registered.

Indexed as

Video GamesAccidental FallsAgedCross-Over StudiesExercise TherapyFemaleHumansMaleParkinson DiseasePostural BalanceQuality of LifeBalanceCrossover trialInteractive video game-based exerciseParkinson’s disease

Identifiers

PMID32660512
PMCPMC7359629

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.