Evidence map›Paper›PMID 32630367›Full record

ArticleJournal of clinical medicine2020

Virtual Reality Exercise as a Coping Strategy for Health and Wellness Promotion in Older Adults during the COVID-19 Pandemic.

Zan Gao, Jung Eun Lee, Daniel J McDonough, Callie Albers

2 registry-linked trialsOpen access · goldAbstract readEditorial
In one paragraph

Article in Journal of clinical medicine, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 2 registered trials, which are not on this map. Cited by 54 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
54citing papers in PubMed, 1 pooled it
13.0field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05846633 naunknown statusnot on this mapstarted 2023, after this paper: background citation

Effectiveness of C-Mill Treadmill Training Versus Conventional Treadmill on Balance and Psychological Status in Elderly Population: A Randomized Clinical Trial

TypeinterventionalSponsorImam Abdulrahman Bin Faisal UniversityRan2023 to 2024Enrolled58ConditionsElderly, GeriatricArmsC mell treadmill
NCT07089667 nacompletednot on this mapstarted 2024, after this paper: background citation

The Effect of Virtual Reality Exergame on Physical Activity and Fitness in The Elderly

TypeinterventionalSponsorHasanuddin UniversityRan2024 to 2024Enrolled40ConditionsHealthy ElderlyArmsvirtual reality exergame, Conventional
3 · Its place in the literature

Who cites it

54 citing papers in PubMed, 1 synthesis or guideline pooled it, 154 citations in OpenAlex.

  1. Pooled it
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  5. Virtual humans in geriatric care: an integrative review.The journals of gerontology. Series A, Biological sciences and medical sciences · 2025
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  18. Impact of COVID-19 pandemic on mobility of older adults: A scoping review.International journal of older people nursing · 2023
    Article
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 2 institutions in 1 country.

Zan GaoSchool of Kinesiology, University of Minnesota-Twin Cities, Minneapolis, MN 55455, USA.ORCID 0000-0002-6037-0439
Jung Eun LeeDepartment of Applied Human Sciences, University of Minnesota, Duluth, MN 55812, USA.
Daniel J McDonoughSchool of Kinesiology, University of Minnesota-Twin Cities, Minneapolis, MN 55455, USA.ORCID 0000-0002-5313-7284
Callie AlbersSchool of Kinesiology, University of Minnesota-Twin Cities, Minneapolis, MN 55455, USA.ORCID 0000-0002-2998-1813
University of Minnesota · USUniversity of Minnesota, Duluth · US

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The December 2019 COVID-19 outbreak in China has led to worldwide quarantine, as recommended by local governments and the World Health Organization. Particularly affected are older adults (i.e., those aged ≥ 65 years) who are at elevated risk for various adverse health outcomes, including declines in motor ability and physical activity (PA) participation, increased obesity, impaired cognition, and various psychological disorders. Thus, given the secular increases in the older adult population, novel and effective intervention strategies are necessary to improve physical activity behaviors and health in this population. Virtual reality (VR)-integrated exercise is a promising intervention strategy, which has been utilized in healthcare fields like stroke rehabilitation and psychotherapy. Therefore, the purpose of this editorial is to synthesize recent research examining the efficacy and effectiveness of VR exercise in the promotion of favorable health outcomes among the older adults. Results indicate the application of VR exercise to facilitate improved physical outcomes (e.g., enhanced motor ability, reduced obesity), cognition and psychological outcomes. VR exercise has also been observed to be an effective intervention strategy for fall prevention in this population. Future research should employ more rigorous research designs to allow for a more robust quantitative synthesis of the effect of VR exercise on the preceding outcomes to elucidate which type(s) of VR-based PA interventions are most effective in promoting improved health outcomes among older adults. Findings from this study will better inform the development of technology-savvy PA programs for wellness promotion in older adults who practice social distancing and exercise from home under the unprecedented global health crisis.

Indexed as

cognitionfall preventionmotor abilityobesitypsychological outcomes

Identifiers

PMID32630367
PMCPMC7355577
OpenAlexW3037473042

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.