Evidence map›Paper›PMID 32581961›Full record

ArticleFrontiers in psychology2020

The Effectiveness of Interventions for Developmental Dyslexia: Rhythmic Reading Training Compared With Hemisphere-Specific Stimulation and Action Video Games.

Alice Cancer, Silvia Bonacina, Alessandro Antonietti, Antonio Salandi, Massimo Molteni, Maria Luisa Lorusso

Registry-linked trialOpen access · goldAbstract read
In one paragraph

Article in Frontiers in psychology, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT02791841 (The Effectiveness of Intervention for Developmental Dyslexia), which is not on this map. Cited by 19 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
19citing papers in PubMed, 1 pooled it
10.0field-weighted citation impact, top 2% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT02791841 naunknown statusnot on this map

The Effectiveness of Intervention for Developmental Dyslexia: The Rhythmic Reading Training Compared With Hemisphere-Specific Stimulation and Action Video Games

TypeinterventionalSponsorCatholic University of the Sacred HeartRan2016 to 2018Enrolled33ConditionsDevelopmental DyslexiaArmsRhythmic Reading Training, Visual Hemispheric-Specific Stimulation + Action Video Games, Action Video Games
3 · Its place in the literature

Who cites it

19 citing papers in PubMed, 1 synthesis or guideline pooled it, 57 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 3 institutions in 2 countries.

Alice CancerDepartment of Psychology, Catholic University of the Sacred Heart, Milan, Italy.
Silvia BonacinaDepartment of Psychology, Catholic University of the Sacred Heart, Milan, Italy.
Alessandro AntoniettiDepartment of Psychology, Catholic University of the Sacred Heart, Milan, Italy.
Antonio SalandiUnit of Child Psychopathology, Scientific Institute IRCCS 'Eugenio Medea', Bosisio Parini, Italy.
Massimo MolteniUnit of Child Psychopathology, Scientific Institute IRCCS 'Eugenio Medea', Bosisio Parini, Italy.
Maria Luisa LorussoUnit of Child Psychopathology, Scientific Institute IRCCS 'Eugenio Medea', Bosisio Parini, Italy.
IRCCS Eugenio Medea · ITUniversità Cattolica del Sacro Cuore · ITNorthwestern University · US

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Developmental dyslexia is a very common learning disorder causing an impairment in reading ability. Although the core deficit underlying dyslexia is still under debate, significant agreement is reached in the literature that dyslexia is related to a specific deficit in the phonological representation of speech sounds. Many studies also reported an association between reading skills and music. These findings suggest that interventions aimed at enhancing basic auditory skills of children with DD may impact reading abilities. However, music education alone failed to produce improvements in reading skills comparable to those resulting from traditional intervention methods for DD. Therefore, a computer-assisted intervention method, called Rhythmic Reading Training (RRT), which combines sublexical reading exercises with rhythm processing, was implemented. The purpose of the present study was to compare the effectiveness of RRT and that of an intervention resulting from the combination of two yet validated treatments for dyslexia, namely, Bakker's Visual Hemisphere-Specific Stimulation (VHSS) and the Action Video Game Training (AVG). Both interventions, administered for 13 h over 9 days, significantly improved reading speed and accuracy of a group of Italian students with dyslexia aged 8-14. However, each intervention program produced improvements that were more evident in specific reading parameters: RRT was more effective for improvement of pseudoword reading speed, whereas VHSS + AVG was more effective in increasing general reading accuracy. Such different effects were found to be associated with different cognitive mechanisms, namely, phonological awareness for RRT and rapid automatized naming for VHSS + AVG, thus explaining the specific contribution of each training approach. Clinical Trial registration: ClinicalTrials.gov NCT02791841.

Indexed as

action video gamesdevelopmental dyslexiahemisphere-specific stimulationmusicreadingrhythm

Identifiers

PMID32581961
PMCPMC7283807
OpenAlexW3034126478

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.