Evidence map›Paper›PMID 32538792›Full record

ArticleJMIR serious games2020

Development and Validation of the Reasons to Exergame (RTEX) Scale in Young Adults: Exploratory Factors Analysis.

Erin O'Loughlin, Catherine M Sabiston, Lisa Kakinami, Jennifer J McGrath, Mia Consalvo, Jennifer L O'Loughlin, Tracie A Barnett

Abstract read
In one paragraph

Article in JMIR serious games, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed.

  1. Review
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Erin O'LoughlinCentre de Recherche du CHUM, Concordia University, Montreal, QC, Canada.ORCID https://orcid.org/0000-0002-5787-3238
Catherine M SabistonDivision of Neurosurgery, Faculty of Kinesiology and Physical Education, University of Toronto, Toronto, ON, Canada.ORCID https://orcid.org/0000-0002-8419-6666
Lisa KakinamiDepartment of Family Medicine, McGill University, Montreal, QC, Canada.ORCID https://orcid.org/0000-0002-8496-7643
Jennifer J McGrathPERFORM Centre, Concordia University, Montreal, QC, Canada.ORCID https://orcid.org/0000-0003-1999-5047
Mia ConsalvoDepartment of Family Medicine, McGill University, Montreal, QC, Canada.ORCID https://orcid.org/0000-0001-7169-4984
Jennifer L O'LoughlinDepartment of Social and Preventive Medicine, Université de Montréal, Montreal, QC, Canada.ORCID https://orcid.org/0000-0001-7240-7588
Tracie A BarnettDepartment of Family Medicine, McGill University, Montreal, QC, Canada.ORCID https://orcid.org/0000-0002-6194-7316

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundExergaming is associated with positive health benefits; however, little is known about what motivates young people to exergame.

objectiveThis study aimed to develop a new Reasons to Exergame (RTEX) scale and describe its psychometric properties (Study 1) including test-retest reliability (Study 2). We also examined the test-retest reliability of self-report exergaming behavior measures (Study 2).

methodsWe identified scale items in consultation with experts. In Study 1, we conducted an Exploratory Factor Analysis of RTEX and examined how the factors identified relate to exergaming frequency and intensity in a population-based sample of 272 young adults. In Study 2, we examined the test-retest reliability of RTEX factors and self-report measures of past-week exergaming frequency and intensity among 147 college students.

resultsWe identified four factors in RTEX: exergaming for fitness, exergaming for enjoyment, preferring exergaming over other gaming options, and choosing exergaming over competing interests (eg, sports). Test-retest reliability of RTEX factors (ICC 0.7-0.8) and self-report exergaming frequency (ICC 0.4-0.9) was adequate. Exergaming for fitness and enjoyment were positively associated with the frequency of exergaming with friends and family, and with exergaming intensity. Preferring exergaming over other gaming options and choosing exergaming over competing interests (eg, sports) were not related to exergaming behavior.

conclusionsRTEX is a psychometrically sound scale with four factors that measure reasons to exergame. Replication of these findings is needed in larger, more diverse samples.

Indexed as

exergamingmotivationscaleyoung adultsyouth

Identifiers

PMID32538792
PMCPMC7325003

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.