ReviewFrontiers in psychiatry2020
Early-Life Interpersonal and Affective Risk Factors for Pathological Gaming.
Review in Frontiers in psychiatry, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers, 3 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
17 citing papers in PubMed, 3 syntheses or guidelines pooled it.
- The relationship between childhood trauma and internet addiction in adolescents: A meta-analysis.Journal of behavioral addictions · 2024Pooled it
- Problematic Media Use among Children up to the Age of 10: A Systematic Literature Review.International journal of environmental research and public health · 2023Pooled it
- Prevalence and Factors Associated with Gaming Disorder in Latin America and the Caribbean: A Systematic Review.International journal of environmental research and public health · 2022Pooled it
- Psychological Correlates of Problematic Gaming Behaviour in Medical Students: A Cross-Sectional Analysis of Structural and Contextual Factors.Healthcare (Basel, Switzerland) · 2026Article
- Substance use amongst individuals with internet gaming disorder and gaming disorder: A scoping review.Journal of behavioral addictions · 2026Article
- The relationship between adolescent bullying victimization, self-control and cyberbullying: a cross-lagged panel model.BMC psychology · 2026Article
- Associations of bullying victimization with problematic internet gaming and problematic social media use among adolescents: moderators and differences.Child and adolescent psychiatry and mental health · 2025Article
- Difficulties in Emotion Regulation as a Mediator and Gender as a Moderator in the Relationship Between Problematic Digital Gaming and Life Satisfaction Among Adolescents.Behavioral sciences (Basel, Switzerland) · 2025Article
- Psychopathology and Gaming Disorder in Adolescents.JAMA network open · 2025Article
- Exploring the Association Between Problematic Internet Use, Internet Gaming Disorder in Adolescents with ADHD: A Scoping Review.International journal of environmental research and public health · 2025Article
- Parenting attitudes and pathological gaming: multifaceted influences of harsh-negative parenting on adolescent pathological gaming.Frontiers in psychology · 2025Article
- New Addictions in Late Adolescence and Emerging Adulthood: How Attachment Style May Predict Problematic Use of Social Networks and Binge-Watching.Healthcare (Basel, Switzerland) · 2024Article
- Who has the greatest influence on adolescent gaming disorder: parents, teachers, or peers? An interpersonal relationships network model of gaming disorder.Frontiers in psychiatry · 2024Article
- The relationship between internet gaming disorder and psychotic experiences: cyberbullying and insomnia severity as mediators.BMC psychiatry · 2023Article
- The Impact of Parental and Peer Attachment on Gaming Addiction among Out-of-School Adolescents in South Korea: The Mediating Role of Social Stigma.International journal of environmental research and public health · 2022Article
- Bullying Victimization and Problem Video Gaming: The Mediating Role of Externalizing and Internalizing Problems.International journal of environmental research and public health · 2021Article
- Problematic Use of the Internet in Subjects With Bipolar Disorder: Relationship With Posttraumatic Stress Symptoms.Frontiers in psychiatry · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Internet gaming is among the most popular entertainment options, worldwide; however, a considerable proportion of gamers show symptoms of pathological gaming.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.