Evidence map›Paper›PMID 32410938›Full record

ArticleFrontiers in neuroscience2020

An Augmented-Reality fNIRS-Based Brain-Computer Interface: A Proof-of-Concept Study.

Amaia Benitez-Andonegui, Rodion Burden, Richard Benning, Rico Möckel, Michael Lührs, Bettina Sorger

Open access · goldAbstract read
In one paragraph

Article in Frontiers in neuroscience, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.

0numbers the graph read from it
0cells of the map it votes in
8citing papers in PubMed
2.2field-weighted citation impact, top 12% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

8 citing papers in PubMed, 22 citations in OpenAlex.

  1. Review
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 1 institution in 1 country.

Amaia Benitez-AndoneguiDepartment Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht Brain Imaging Center, Maastricht University, Maastricht, Netherlands.
Rodion BurdenDepartment Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht Brain Imaging Center, Maastricht University, Maastricht, Netherlands.
Richard BenningInstrumentation Engineering, Dean and Directors Office, Faculty of Psychology and Neuroscience, Maastricht University, Maastricht, Netherlands.
Rico MöckelLaboratory for Cognitive Robotics and Complex Self-Organizing Systems, Department of Data Science and Knowledge Engineering, Faculty of Science and Engineering, Maastricht University, Maastricht, Netherlands.
Michael LührsDepartment Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht Brain Imaging Center, Maastricht University, Maastricht, Netherlands.
Bettina SorgerDepartment Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht Brain Imaging Center, Maastricht University, Maastricht, Netherlands.
Maastricht University · NL

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Augmented reality (AR) enhances the user's environment by projecting virtual objects into the real world in real-time. Brain-computer interfaces (BCIs) are systems that enable users to control external devices with their brain signals. BCIs can exploit AR technology to interact with the physical and virtual world and to explore new ways of displaying feedback. This is important for users to perceive and regulate their brain activity or shape their communication intentions while operating in the physical world. In this study, twelve healthy participants were introduced to and asked to choose between two motor-imagery tasks: mental drawing and interacting with a virtual cube. Participants first performed a functional localizer run, which was used to select a single fNIRS channel for decoding their intentions in eight subsequent choice-encoding runs. In each run participants were asked to select one choice of a six-item list. A rotating AR cube was displayed on a computer screen as the main stimulus, where each face of the cube was presented for 6 s and represented one choice of the six-item list. For five consecutive trials, participants were instructed to perform the motor-imagery task when the face of the cube that represented their choice was facing them (therewith temporally encoding the selected choice). In the end of each run, participants were provided with the decoded choice based on a joint analysis of all five trials. If the decoded choice was incorrect, an active error-correction procedure was applied by the participant. The choice list provided in each run was based on the decoded choice of the previous run. The experimental design allowed participants to navigate twice through a virtual menu that consisted of four levels if all choices were correctly decoded. Here we demonstrate for the first time that by using AR feedback and flexible choice encoding in form of search trees, we can increase the degrees of freedom of a BCI system. We also show that participants can successfully navigate through a nested menu and achieve a mean accuracy of 74% using a single motor-imagery task and a single fNIRS channel.

Indexed as

augmented realityhemodynamic brain-computer interfacemotor imageryreal-time analysistemporal information encodinguser-centered approach

Identifiers

PMID32410938
PMCPMC7199634
OpenAlexW3022357367

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.