ArticleJournal of medical Internet research2020
Augmented Reality Learning Environment for Basic Life Support and Defibrillation Training: Usability Study.
Article in Journal of medical Internet research, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07087496 (Effects Of Mobile Augmented Reality Learning On Insulin Administration Knowledge And Skills Of Patients With Type 2 Diabetes), which is not on this map. Cited by 28 papers, 1 of them a synthesis that pooled it.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Effects Of Mobile Augmented Reality Learning On Insulin Administration Knowledge And Skills Of Patients With Type 2 Diabetes
Who cites it
28 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Effects of game-based physical education program on enjoyment in children and adolescents: a systematic review and meta-analysis.BMC public health · 2024Pooled it
- Virtual reality as a teaching method for resuscitation training in undergraduate first year medical students during COVID-19 pandemic: a randomised controlled trial.BMC medical education · 2022Trial
- Collocated mixed reality for basic life support training in medical students: a randomised pilot feasibility trial.Resuscitation plus · 2026Article
- Augmented reality for teaching undergraduate human anatomy: An educators' perspective.Anatomical sciences education · 2026Article
- Augmented Reality-Assisted Training Tool for Mental Health Task-Sharers: Pilot Mixed Methods Usability Study.JMIR XR and spatial computing · 2026Article
- Extended reality technologies in adult basic life support education: A scoping review.Resuscitation plus · 2025Review
- Technological innovations in layperson CPR education - A scoping review.Resuscitation plus · 2025Review
- Effectiveness of Virtual and Augmented Reality for Emergency Healthcare Training: A Randomized Controlled Trial.Healthcare (Basel, Switzerland) · 2025Article
- Editorial: VR, AR, MR in healthcare: the role of immersive technologies in medical training.Frontiers in digital health · 2025Article
- Evaluating Augmented Reality Head-Mounted Devices in Healthcare: A Review of Hardware, Software, and Usability Approaches.Medical devices (Auckland, N.Z.) · 2025Review
- Redesign of a virtual reality basic life support module for medical training - a feasibility study.BMC emergency medicine · 2024Article
- Augmented Reality for extremity hemorrhage training: a usability study.Frontiers in digital health · 2024Article
- Usability of Augmented Reality Technology in Situational Telementorship for Managing Clinical Scenarios: Quasi-Experimental Study.JMIR medical education · 2023Article
- Review
- Towards Wearable Augmented Reality in Healthcare: A Comparative Survey and Analysis of Head-Mounted Displays.International journal of environmental research and public health · 2023Review
- Augmented reality-based affective training for improving care communication skill and empathy.PloS one · 2023Article
- Development and Application of AR-Based Assessment System for Infant Airway Obstruction First Aid Training.Children (Basel, Switzerland) · 2022Article
- Remote synchronous usability testing of public access defibrillators during social distancing in a pandemic.Scientific reports · 2022Article
- An Augmented Reality-Based Guide for Mechanical Ventilator Setup: Prospective Randomized Pilot Trial.JMIR serious games · 2022Article
- Effectiveness of Using Augmented Reality for Training in the Medical Professions: Meta-analysis.JMIR serious games · 2022Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundBasic life support (BLS) is crucial in the emergency response system, as sudden cardiac arrest is still a major cause of death worldwide. Unfortunately, only a minority of victims receive cardiopulmonary resuscitation (CPR) from bystanders. In this context, training could be helpful to save more lives, and technology-enhanced BLS simulation is one possible solution.
objectiveThe aim of this study is to assess the feasibility and acceptability of our augmented reality (AR) prototype as a tool for BLS training.
methodsHolo-BLSD is an AR self-instruction training system, in which a standard CPR manikin is "augmented" with an interactive virtual environment that reproduces realistic scenarios. Learners can use natural gestures, body movements, and spoken commands to perform their tasks, with virtual 3D objects anchored to the manikin and the environment. During the experience, users were trained to use the device while being guided through an emergency simulation and, at the end, were asked to complete a survey to assess the feasibility and acceptability of the proposed tool (5-point Likert scale; 1=Strongly Disagree, 5=Strongly Agree).
resultsThe system was rated easy to use (mean 4.00, SD 0.94), and the trainees stated that most people would learn to use it very quickly (mean 4.00, SD 0.89). Voice (mean 4.48, SD 0.87), gaze (mean 4.12, SD 0.97), and gesture interaction (mean 3.84, SD 1.14) were judged positively, although some hand gesture recognition errors reduced the feeling of having the right level of control over the system (mean 3.40, SD 1.04).
conclusionsWe found the Holo-BLSD system to be a feasible and acceptable tool for AR BLS training.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.