ArticleSupportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer2021
Feasibility and acceptability of a game-based symptom-reporting app for children with cancer: perspectives of children and parents.
Article in Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer, 2021. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers.
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The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
19 citing papers in PubMed, 47 citations in OpenAlex.
- Trial
- Observational
- Smart Pediatric Oncology Tracker of Symptoms (SPOTS), a Web-Based Interface for the Pediatric PRO-CTCAE: Development and Usability Study.JMIR formative research · 2026Article
- Health Technologies and Infrastructures for Supporting Home-Based Pediatric Palliative Care: Scoping Review.Journal of medical Internet research · 2025Article
- Development of an electronic system for self/proxy symptom tracking alongside children with cancer and their caregivers: a co-design exemplar.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025Article
- Artificial Intelligence-Based Mobile Phone Apps for Child Mental Health: Comprehensive Review and Content Analysis.JMIR mHealth and uHealth · 2025Review
- Usability Evaluation of the RevisedChildren (Basel, Switzerland) · 2024Article
- Children and young people's preferences and needs when using health technology to self-manage a long-term condition: a scoping review.Archives of disease in childhood · 2024Article
- Digital tools for assessing chronic pain in children (5-11 years): Systematic review.Paediatric & neonatal pain · 2024Article
- Investigating the Use of Serious Games for Cancer Control Among Children and Adolescents: Scoping Review.JMIR serious games · 2024Article
- The effect of technology-based interventions on child and parent outcomes in pediatric oncology: A systemic review of experimental evidence.Asia-Pacific journal of oncology nursing · 2023Review
- Artificial intelligence empowered digital health technologies in cancer survivorship care: A scoping review.Asia-Pacific journal of oncology nursing · 2022Article
- Article
- The Development of an mHealth Tool for Children With Long-term Illness to Enable Person-Centered Communication: User-Centered Design Approach.JMIR pediatrics and parenting · 2022Article
- Reducing pain in children with cancer at home: a feasibility study of the KLIK pain monitor app.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2021Article
- Communication of pain by school-age children with cancer using a game-based symptom assessment app: A secondary analysis.European journal of oncology nursing : the official journal of European Oncology Nursing Society · 2021Article
- Advancing Oncology Nursing Practice Through the Adoption of Patient Monitoring Digital Tools.Seminars in oncology nursing · 2020Review
- Symptoms and daily experiences reported by children with cancer using a game-based app.Journal of pediatric nursingArticle
- Informing Parents as Caregivers With a Symptom Assessment App Developed for Children With Cancer.Journal of pediatric hematology/oncology nursingArticle
Corrections and comments
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Authors and funding
9 authors at 5 institutions in 1 country.
Funding
Abstract
backgroundChildren with cancer have difficulty identifying and describing the multiple symptoms they experience during hospitalization and between clinical encounters. Mobile health resources, including apps, are potential solutions to support child-centric symptom reporting. This study evaluated the feasibility and acceptability of a newly developed game-based symptom-reporting app for school-age children with cancer. PROCEDURE: Nineteen school-age children (6-12 years of age) receiving treatment for cancer at a COG institution in the Intermountain West of the United States used a game-based symptom-reporting app between clinical visits. Feasibility was evaluated through a summary of actual days of app use and interaction with each of the app's features. Children and their parents participated in interviews regarding the app's acceptability.
resultsChildren used the app a median of 4 days (range 1-12) and interacted most frequently with the symptom reporting and the drawing features. Children enjoyed aspects of the app that supported their creativity and provided choices. Parents endorsed the interactive nature of the app and the value of the child providing his/her own report. Both children and parents identified additional opportunities to enhance the child's user experience.
conclusionStudy results support the preliminary feasibility and acceptability of the app. Children's and parents' responses supported the developmental relevance of the app and its role in enhancing the child's autonomy and serving as an outlet for creativity. Future directions include optimizing the child user's experience and investigating the app's role as a resource to enhance shared decision-making for symptom management.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.