Evidence map›Paper›PMID 32352927›Full record

ArticleJournal of behavioral addictions2020

Problematic online gaming and the COVID-19 pandemic.

Daniel L King, Paul H Delfabbro, Joel Billieux, Marc N Potenza

Registry-linked trialOpen access · goldAbstract read
In one paragraph

Article in Journal of behavioral addictions, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07357792 (Effectiveness of a Randomized Complex Intervention With Adolescents and Their Environment to Assess the Reduction of Problematic Video Game Use and Potential Video Game Addiction by Promoting Shared Active Leisure and Personal Development), which is not on this map. Cited by 233 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
233citing papers in PubMed, 2 pooled it
196.2field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07357792 naactive not recruitingnot on this mapstarted 2025, after this paper: background citation

Effectiveness of a Randomized Complex Intervention With Adolescents and Their Environment to Assess the Reduction of Problematic Video Game Use and Potential Video Game Addiction by Promoting Shared Active Leisure and Personal Development

TypeinterventionalSponsorFundacin Biomedica Galicia SurRan2025 to 2027Enrolled492ConditionsVideo Game Addiction, Gaming DisorderArmsCommunity-Based Component, Adolescent Mindfulness Component, Adult Mindfulness Component
3 · Its place in the literature

Who cites it

233 citing papers in PubMed, 2 syntheses or guidelines pooled it, 664 citations in OpenAlex.

  1. COVID-19 and resultant restrictions on gambling behaviour.Neuroscience and biobehavioral reviews · 2022
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173 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

4 authors at 4 institutions in 3 countries.

Daniel L King1College of Education, Psychology and Social Work, Flinders University, Adelaide, SA, Australia.ORCID 0000-0002-1762-2581
Paul H Delfabbro2School of Psychology, The University of Adelaide, Adelaide, SA, Australia.
Joel Billieux3University of Lausanne, Lausanne, Switzerland.
Marc N Potenza4Departments of Psychiatry and Neuroscience, Child Study Center, Yale University School of Medicine, New Haven, CT, USA.
Flinders University · AUThe University of Adelaide · AUUniversity of Lausanne · CHYale University · US

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Stay-at-home mandates and quarantines related to the coronavirus (COVID-19) pandemic have led to greatly increased participation in online gaming. Initiatives such as #PlayApartTogether that promote gaming for socializing and stress reduction may achieve positive outcomes. Although gaming can be a healthy coping strategy for the majority, it can also pose risks to some vulnerable individuals. Protracted periods of social isolation and technology-based activity pose the danger of solidifying unhealthy lifestyle patterns, leading to difficulties to readaptation when the COVID-19 crisis has passed. Balanced and effective approaches to gaming during the COVID-19 pandemic are needed to support physical and psychological wellbeing.

Indexed as

Behavior, AddictiveCoronavirus InfectionsPandemicsPneumonia, ViralAdaptation, PsychologicalAttitude to ComputersBetacoronavirusCommunicable Disease ControlCOVID-19HumansMental HealthSARS-CoV-2Social IsolationVideo GamesaddictioncoronavirusCOVID-19gaming disorderpandemicscreen time

Identifiers

PMID32352927
PMCPMC8939428
OpenAlexW3022502034

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.