ArticleJournal of behavioral addictions2020
Problematic online gaming and the COVID-19 pandemic.
Article in Journal of behavioral addictions, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07357792 (Effectiveness of a Randomized Complex Intervention With Adolescents and Their Environment to Assess the Reduction of Problematic Video Game Use and Potential Video Game Addiction by Promoting Shared Active Leisure and Personal Development), which is not on this map. Cited by 233 papers, 2 of them syntheses that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Effectiveness of a Randomized Complex Intervention With Adolescents and Their Environment to Assess the Reduction of Problematic Video Game Use and Potential Video Game Addiction by Promoting Shared Active Leisure and Personal Development
Who cites it
233 citing papers in PubMed, 2 syntheses or guidelines pooled it, 664 citations in OpenAlex.
- COVID-19 and resultant restrictions on gambling behaviour.Neuroscience and biobehavioral reviews · 2022Pooled it
- Internet-based interventions for behavioral addictions: A systematic review.Journal of behavioral addictions · 2022Pooled it
- Global Prevalence of Internet Gaming Disorder: An Umbrella Review of Meta-Analytic Evidence and Implications for Child and Adolescent Psychiatry.Brain sciences · 2026Review
- Internet Gaming Addiction in Children and Adolescents: A Narrative Review in the Context of Screen Time.Cureus · 2026Review
- Conflicted and healthy behavioural profiles in adolescents: a latent profile analysis of traditional sports attitude, physical activity attitude, and digital game addiction.BMC public health · 2026Article
- Understanding internet gaming disorder in Mexican university students: prevalence and associated factors.Scientific reports · 2026Article
- Digital health risks and well-being: internet addiction, fear of missing out, and life satisfaction in Lebanese adults.BMC psychology · 2026Article
- Substance use amongst individuals with internet gaming disorder and gaming disorder: A scoping review.Journal of behavioral addictions · 2026Article
- Article
- Prevalence of Internet gaming disorder, and its association with aggression, impulsivity and suicide ideation among university students.BMC psychology · 2026Article
- An analysis of the predictive factors of digital gaming addiction on psychological well-being in young people using machine learning.Frontiers in psychology · 2026Article
- Cross-lagged analysis of depression symptoms and internet addiction tendencies among first-year university students and the moderating effects of urban-rural background and sibling status.Frontiers in psychiatry · 2026Article
- The relationship between loneliness and social networking site addiction among Chinese college students: the roles of fear of missing out and the imaginary audience.Frontiers in psychology · 2026Article
- Post-COVID gambling habits of adolescents and young adults in Aragon, Spain: a cross-sectional study.BMC public health · 2025Article
- Prevalence and Correlates of (Internet) Gaming Disorder among Young Adults in Singapore.The Psychiatric quarterly · 2025Article
- Applying user-centred techniques and expert feedback to refine an AI-based app for addressing mobile gaming addiction in adolescents.Dialogues in health · 2025Article
- Association of Game Use With Loneliness and Social Isolation: A Nationwide Korean Study.Psychiatry investigation · 2025Article
- Reliability and validity of the Turkish version of The Digital Eye Strain Questionnaire.BMC ophthalmology · 2025Article
- Comparative effectiveness of exercise and art therapy programs in treating internet gaming disorder among adolescents: an 8-day intensive intervention study.Experimental brain research · 2025Article
- Examining the Roles of Problematic Internet Use and Emotional Regulation Self-Efficacy on the Relationship Between Digital Game Addiction and Motivation Among Turkish Adolescents.Behavioral sciences (Basel, Switzerland) · 2025Article
173 more citing papers are in PubMed but not listed here.
Corrections and comments
- Commented on by
Authors and funding
4 authors at 4 institutions in 3 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Stay-at-home mandates and quarantines related to the coronavirus (COVID-19) pandemic have led to greatly increased participation in online gaming. Initiatives such as #PlayApartTogether that promote gaming for socializing and stress reduction may achieve positive outcomes. Although gaming can be a healthy coping strategy for the majority, it can also pose risks to some vulnerable individuals. Protracted periods of social isolation and technology-based activity pose the danger of solidifying unhealthy lifestyle patterns, leading to difficulties to readaptation when the COVID-19 crisis has passed. Balanced and effective approaches to gaming during the COVID-19 pandemic are needed to support physical and psychological wellbeing.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.