Evidence map›Paper›PMID 32344557›Full record

ArticleSensors (Basel, Switzerland)2020

A Game-Based Rehabilitation System for Upper-Limb Cerebral Palsy: A Feasibility Study.

Mohammad I Daoud, Abdullah Alhusseini, Mostafa Z Ali, Rami Alazrai

Abstract read
In one paragraph

Article in Sensors (Basel, Switzerland), 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers, 4 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
11citing papers in PubMed, 4 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

11 citing papers in PubMed, 4 syntheses or guidelines pooled it.

  1. Pooled it
  2. The use of virtual reality in the stimulation of manual function in children with cerebral palsy: a systematic review.Revista paulista de pediatria : orgao oficial da Sociedade de Pediatria de Sao Paulo · 2023
    Pooled it
  3. Pooled it
  4. Pooled it
  5. Article
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  9. Review
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  11. Smart Sensors for Healthcare and Medical Applications.Sensors (Basel, Switzerland) · 2021
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Mohammad I DaoudDepartment of Computer Engineering, German Jordanian University, Amman 11180, Jordan.ORCID 0000-0002-9399-5769
Abdullah AlhusseiniDepartment of Computer Engineering, German Jordanian University, Amman 11180, Jordan.ORCID 0000-0002-7806-1108
Mostafa Z AliDepartment of Computer Information Systems, Jordan University of Science and Technology, Irbid 22110, Jordan.ORCID 0000-0003-3030-848X
Rami AlazraiDepartment of Computer Engineering, German Jordanian University, Amman 11180, Jordan.ORCID 0000-0002-1296-0231

Funding

Scientific Research and Innovation Support Fund ENG/1/9/2015
6 · The paper itself

Abstract

Game-based rehabilitation systems provide an effective tool to engage cerebral palsy patients in physical exercises within an exciting and entertaining environment. A crucial factor to ensure the effectiveness of game-based rehabilitation systems is to assess the correctness of the movements performed by the patient during the game-playing sessions. In this study, we propose a game-based rehabilitation system for upper-limb cerebral palsy that includes three game-based exercises and a computerized assessment method. The game-based exercises aim to engage the participant in shoulder flexion, shoulder horizontal abduction/adduction, and shoulder adduction physical exercises that target the right arm. Human interaction with the game-based rehabilitation system is achieved using a Kinect sensor that tracks the skeleton joints of the participant. The computerized assessment method aims to assess the correctness of the right arm movements during each game-playing session by analyzing the tracking data acquired by the Kinect sensor. To evaluate the performance of the computerized assessment method, two groups of participants volunteered to participate in the game-based exercises. The first group included six cerebral palsy children and the second group included twenty typically developing subjects. For every participant, the computerized assessment method was employed to assess the correctness of the right arm movements in each game-playing session and these computer-based assessments were compared with matching gold standard evaluations provided by an experienced physiotherapist. The results reported in this study suggest the feasibility of employing the computerized assessment method to evaluate the correctness of the right arm movements during the game-playing sessions.

Indexed as

Cerebral PalsyExergamingStroke RehabilitationChildChild, PreschoolFeasibility StudiesFemaleHumansJointsMaleShoulderUpper Extremitycerebral palsycomputerized assessment methodsgame-based rehabilitation exercisesKinect sensormotion tracking sensors

Identifiers

PMID32344557
PMCPMC7219503

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.