Trial reportBMC medical education2020
Is individual practice in an immersive and interactive virtual reality application non-inferior to practicing with traditional equipment in learning systematic clinical observation? A randomized controlled trial.
Trial report in BMC medical education, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 26 papers, 4 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
26 citing papers in PubMed, 4 syntheses or guidelines pooled it.
- Effects of Immersive Virtual Reality Simulation on Nursing Students' Learning Outcomes: A Systematic Review and Meta-Analysis.Journal of nursing management · 2026Pooled it
- Effects of Immersive Technology-Based Education for Undergraduate Nursing Students: Systematic Review and Meta-Analysis Using the Grading of Recommendations, Assessment, Development, and Evaluation (GRADE) Approach.Journal of medical Internet research · 2024Pooled it
- The Effects of Immersive Virtual Reality Applications on Enhancing the Learning Outcomes of Undergraduate Health Care Students: Systematic Review With Meta-synthesis.Journal of medical Internet research · 2023Pooled it
- Learning Outcomes of Immersive Technologies in Health Care Student Education: Systematic Review of the Literature.Journal of medical Internet research · 2022Pooled it
- Immersive virtual reality vs. traditional instruction for short-term learning and follow-up outcomes in the Bobath concept: a randomized controlled trial.BMC medical education · 2026Trial
- Virtual reality simulation to enhance advanced trauma life support trainings - a randomized controlled trial.BMC medical education · 2024Trial
- Virtual reality-based simulation learning on geriatric oral health care for nursing students: a pilot study.BMC oral health · 2024Trial
- The effect of using desktop VR to practice preoperative handovers with the ISBAR approach: a randomized controlled trial.BMC medical education · 2023Trial
- Development and validation of a distance-based training program of basic cardiac life support for laypersons and comparison with traditional in-person methodology: a non-inferiority study.Advances in simulation (London, England) · 2026Article
- Virtual reality applications in emergency nursing education: a scoping review.BMC medical education · 2026Article
- Virtual Reality Versus In-Person Simulation of Sepsis for Medical Students: Randomized Comparative Pilot Study.JMIR medical education · 2026Article
- Comparing Apples to Apples: Validity Evidence for an Innovative Practical Trials Approach to Evaluating the Effectiveness of Medical Curricula.Medical science educator · 2026Article
- Nurses' perceptions about the use of virtual reality simulation to develop competencies in managing violent and threatening behaviours: a qualitative study.BMC nursing · 2026Article
- Development of a multi-skill, haptic-supported virtual reality simulation for first-year nursing students: a pilot study.BMC nursing · 2025Article
- Exploring Virtual Reality as a Tool for Enhancing Teaching and Learning Anatomy to Medical Students: A Feasibility and Acceptability Study.The clinical teacher · 2025Article
- Comparing Clinical Preparedness of Newly Qualified Diagnostic Radiographers Trained With Immersive Virtual Reality vs. Traditional Simulation: A Mixed-Methods Study.Journal of medical radiation sciences · 2025Article
- Virtual Reality 360-Degree Films for Objective Structured Clinical Examination Preparation: A Descriptive Study.Cureus · 2025Article
- The ABCDE approach in critically ill patients: A scoping review of assessment tools, adherence and reported outcomes.Resuscitation plus · 2024Article
- Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study.JMIR serious games · 2024Article
- Virtual reality in simulation-based emergency skills training: A systematic review with a narrative synthesis.Resuscitation plus · 2023Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
2 authors.
Funding
Abstract
backgroundThe aim was to investigate if individual self-practice of the ABCDE approach (Airways, Breathing, Circulation, Disability, Exposure) in an immersive and interactive virtual reality (VR) application gave non-inferior learning outcome compared to using traditional equipment (TP) in first year medical and nursing students.
methodsA non-inferior parallel group randomized controlled trial. The study was linked to a regular teaching program conducted in August and September 2019. All students participated in a 15-min ABCDE introduction session, before they self-practiced the ABCDE approach for 20 min in either a fully immersive and interactive VR application using hand controllers with some haptic feedback (Individual VR) or with blood pressure gauge, ear-thermometer and oximeter (Individual TP). The primary outcome was the number of students who documented all the eight predefined observations in the ABCDE approach in the correct order in a practical test on an advanced simulator manikin with a time limit of 5 min, done immediately after the self-practice. The predefined one-sided non-inferiority limit was 13% points.
resultsOf all eligible students, 84% participated in the study and randomly allocated to VR (n = 149) or TP (n = 140). The primary outcome showed non-inferiority of the VR application with 24.8% in individual VR doing all observations in correct order compared to 27.1% TP (absolute difference 2.3% points, one sided 95% CI 2.3 to 10.8). The secondary outcomes were similar between the groups, but more students in VR reported liking the way they practiced (absolute difference 46% points, 95% CI 36.5 to 56.6) and that it was a good way to learn (36.9% points, 95% CI 26.8 to 47). VR also scored high on the System Usability Scale (mean difference 6.4% points, 95% CI 2.8-10.1).
conclusionsIndividual self-practicing the ABCDE approach in VR was non-inferior to individual self-practicing with traditional equipment.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.