ArticleDigital health
Iterative four-phase development of a theory-based digital behaviour change intervention to reduce occupational sedentary behaviour.
Article in Digital health. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.
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Who cites it
9 citing papers in PubMed.
- The Effect of a Consumer-Based Activity Tracker Intervention on Accelerometer-Measured Sedentary Time Among Retirees: A Randomized Controlled REACT Trial.The journals of gerontology. Series A, Biological sciences and medical sciences · 2022Trial
- The "Worktivity" mHealth intervention to reduce sedentary behaviour in the workplace: a feasibility cluster randomised controlled pilot study.BMC public health · 2021Trial
- Mobile Interventions for Reducing Sedentary Behavior and Promoting Physical Activity Among Office Workers: Bibliometric Study.Health education & behavior : the official publication of the Society for Public Health Education · 2026Review
- Using the behavior change wheel (BCW) framework for health interventions focusing on diet and physical activity in the workplace: a scoping review.Frontiers in public health · 2026Article
- Content Development for a Multilevel Intervention to Operationalize Behavior Change Theory and Improve Parenting Behaviors for Physical Activity: Descriptive Study.JMIR pediatrics and parenting · 2025Article
- Identifying Influential Theories in Human-Computer Interaction Within Health Informatics: A Systematic Review.Health science reports · 2025Review
- Advantages and disadvantages of mobile applications for workplace health promotion: A scoping review.PloS one · 2024Article
- Personalised lifestyle recommendations for type 2 diabetes: Design and simulation of a recommender system on UK Biobank Data.PLOS digital health · 2023Article
- Prediction framework for upper body sedentary working behaviour by using deep learning and machine learning techniques.Soft computing · 2022Article
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Authors and funding
6 authors.
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Abstract
introductionAs high amounts of occupational sitting have been associated with negative health consequences, designing workplace interventions to reduce sedentary behaviour (SB) is of public health interest. Digital technology may serve as a cost-effective and scalable platform to deliver such an intervention. This study describes the iterative development of a theory-based, digital behaviour change intervention to reduce occupational SB.
methodsThe behaviour change wheel and The Behaviour Change Technique Taxonomy were used to guide the intervention design process and form a basis for selecting the intervention components. The development process consisted of four phases: phase 1 - preliminary research, phase 2 - consensus workshops, phase 3 - white boarding and phase 4 - usability testing.
resultsThe process led to the development and refinement of a smartphone application - Worktivity. The core component was self-monitoring and feedback of SB at work, complemented by additional features focusing on goal setting, prompts and reminders to break up prolonged periods of sitting, and educational facts and tips. Key features of the app included simple data entry and personalisation based on each individual's self-reported sitting time. Results from the 'think-aloud' interviews (
conclusionThis study led to the development of Worktivity, a theory-based and user-informed mobile app intervention to reduce occupational SB. It is the first app of its kind developed with the primary aim of reducing occupational SB using digital self-monitoring. This paper provides a template to guide others in the development and evaluation of technology-supported behaviour change interventions.
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