Evidence map›Paper›PMID 32148744›Full record

Trial reportJournal of healthcare engineering2020

Effects of Video-Game Based Therapy on Balance, Postural Control, Functionality, and Quality of Life of Patients with Subacute Stroke: A Randomized Controlled Trial.

María José Cano-Mañas, Susana Collado-Vázquez, Javier Rodríguez Hernández, Antonio Jesús Muñoz Villena, Roberto Cano-de-la-Cuerda

Registry-linked trialOpen access · hybridAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Journal of healthcare engineering, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT03528395 (Effectiveness of Commercial Video Games in Subacute Stroke Rehabilitation), which is not on this map. Cited by 31 papers, 6 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
31citing papers in PubMed, 6 pooled it
3.3field-weighted citation impact, top 7% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03528395 nacompletednot on this map

Effectiveness of Commercial Video Games in Subacute Stroke Rehabilitation: Randomized Clinical Trial

TypeinterventionalSponsorHospital La FuenfríaRan2017 to 2019Enrolled48ConditionsStrokeArmsSemi-immersive virtual reality, Conventional Rehabilitation
3 · Its place in the literature

Who cites it

31 citing papers in PubMed, 6 syntheses or guidelines pooled it, 49 citations in OpenAlex.

  1. Efficacy of digital health technologies as adjunctive functional training in occupational therapy for stroke rehabilitation: a meta-analysis.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2026
    Pooled it
  2. Virtual reality for stroke rehabilitation.The Cochrane database of systematic reviews · 2025
    Pooled it
  3. Pooled it
  4. Motivation as a Measurable Outcome in Stroke Rehabilitation: A Systematic Review of the Literature.International journal of environmental research and public health · 2023
    Pooled it
  5. Pooled it
  6. Pooled it
  7. Trial
  8. Trial
  9. Trial
  10. Trial
  11. Trial
  12. Review
  13. Article
  14. Article
  15. Article
  16. Article
  17. Article
  18. Article
  19. Article
  20. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors at 3 institutions in 1 country.

María José Cano-MañasEscuela Internacional de Doctorado, Universidad Rey Juan Carlos (URJC), Madrid, Spain.
Susana Collado-VázquezDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Faculty of Health Sciences, Universidad Rey Juan Carlos (URJC), Alcorcón, Madrid, Spain.ORCID 0000-0002-3957-0057
Javier Rodríguez HernándezHospital La Fuenfría (Servicio Madrileño de Salud), Cercedilla, Madrid, Spain.
Antonio Jesús Muñoz VillenaFacultad de Formación del Profesorado, Universidad Autónoma de Madrid, Madrid, Spain.
Roberto Cano-de-la-CuerdaDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Faculty of Health Sciences, Universidad Rey Juan Carlos (URJC), Alcorcón, Madrid, Spain.ORCID 0000-0002-1118-4234
Universidad Rey Juan Carlos · ESMadrid Health Service · ESUniversidad Autónoma de Madrid · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Purpose: To determine the effects of a structured protocol using commercial video games on balance, postural control, functionality, quality of life, and level of motivation in patients with subacute stroke. Methods: A randomized controlled trial was conducted. A control group ( Results: In the between-group comparison, statistically significant differences were observed in the Modified Rankin scores ( Conclusion: A protocol of semi-immersive video-game based therapy, combined with conventional therapy, may be effective for improving balance, functionality, quality of life, and motivation in patients with subacute stroke. This trial is registered with NCT03528395.

Indexed as

Quality of LifeVideo GamesAgedFemaleHumansMaleMiddle AgedPostural BalanceRecovery of FunctionStroke Rehabilitation

Identifiers

PMID32148744
PMCPMC7040403
OpenAlexW3005929734

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.