Evidence map›Paper›PMID 32081920›Full record

ArticleScientific reports2020

Memorization of daily routines by children with Down syndrome assisted by a playful virtual environment.

Ovidio Lopes da Cruz Netto, Silvia Cristina Martini Rodrigues, Marcus Vasconcelos de Castro, Diego Pereira da Silva, Robson Rodrigues da Silva, Richard Ribeiro Brancato de Souza, Adriana A Ferreira de Souza, Marcia Aparecida Silva Bissaco

Open access · goldAbstract read
In one paragraph

Article in Scientific reports, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed, 1 pooled it
1.6field-weighted citation impact, top 16% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed, 1 synthesis or guideline pooled it, 20 citations in OpenAlex.

  1. Pooled it
  2. Review
  3. Article
  4. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 2 institutions in 1 country.

Ovidio Lopes da Cruz NettoTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Silvia Cristina Martini RodriguesTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Marcus Vasconcelos de CastroNove de Julho University (UNINOVE), São Paulo, SP, Brazil.
Diego Pereira da SilvaTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Robson Rodrigues da SilvaTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Richard Ribeiro Brancato de SouzaTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Adriana A Ferreira de SouzaPsychology Clinic, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil.
Marcia Aparecida Silva BissacoTechnological Research Center, University of Mogi das Cruzes, Mogi das Cruzes, SP, Brazil. marciab@umc.br.
Universidade de Mogi das Cruzes · BRUniversidade Nove de Julho · BR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

A child with Down syndrome, like any other child, may benefit from interacting with memory stimuli, but needs additional support and help. The use of special teaching methods, which add playfulness and use of the computer, can enhance the memory processes of these children. In this work, we present the virtual environment "Nossa Vida (Our Life)", which was developed to assist children with Down syndrome to memorize action sequences of their daily routine. A daily routine memorization test (DRMT), consisting of a weekly reminder of typical daily routines completed by the children and parents, was performed before (pre-test) and after (post-test) the intervention. The work involved a multidisciplinary team and assessed the effectiveness of the test performed by 30 children with Down syndrome from APAE, a special education school for children with intellectual disabilities in São Paulo, Brazil. The children were separated into two groups (Experimental - GE and Control - GC) with homogeneity and normality of the data. Two hypotheses were tested in this study: H0 and H1, where: H0 = There is no statistical difference between memorizing daily tasks between individuals with Down syndrome who used our ludic virtual environment and those who used the conventional memory method.H1 = There is a difference between the group of subjects with Down Syndrome who used our virtual game environment and the group that did not use it in relation to memorizing the daily task. This produces t = -14.98 and p <0.0001, with H1 being accepted. The results showed that the EG presented significance in relation to the CG and the evolution mean of the children in the EG was 81.82% higher. According to experts (psychologist and pedagogue) from APAE and parents, the playful activities implemented in this virtual environment have been of great interest to children, who had fun, tested hypotheses and questioned them about the sequences of actions performed in their routine daily.

Indexed as

MemoryPlay and PlaythingsActivities of Daily LivingAdolescentBrazilChildComputersDown SyndromeFemaleHumansIntellectual DisabilityMaleParentsSchoolsSoftwareYoung Adult

Identifiers

PMID32081920
PMCPMC7035352
OpenAlexW3008744516

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.