ArticleFrontiers in neuroscience2019
Seeing Gravity: Gait Adaptations to Visual and Physical Inclines - A Virtual Reality Study.
Article in Frontiers in neuroscience, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers.
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Who cites it
12 citing papers in PubMed.
- Reactivity of the Autonomic Nervous System During Visual-Physical Incongruent Walking Conditions-A Virtual Reality Study.Psychophysiology · 2025Article
- Comparative effectiveness of lower body positive pressure and traditional treadmill training on adults with mild balance impairment.Frontiers in aging · 2025Article
- A New Measure for Quantifying Four-Limb Coordination of Human Gait Based on Mobility Sensors.Sensors (Basel, Switzerland) · 2024Article
- The role of vision in sensory integration models for predicting motion perception and sickness.Experimental brain research · 2024Article
- Article
- Health Implications of Virtual Architecture: An Interdisciplinary Exploration of the Transferability of Findings from Neuroarchitecture.International journal of environmental research and public health · 2023Article
- Assessment of Wheelchair Propulsion Performance in an Immersive Virtual Reality Simulator.International journal of environmental research and public health · 2021Article
- Patterns of whole-body muscle activations following vertical perturbations during standing and walking.Journal of neuroengineering and rehabilitation · 2021Article
- Watching the Effects of Gravity. Vestibular Cortex and the Neural Representation of "Visual" Gravity.Frontiers in integrative neuroscience · 2021Review
- Gait Speed Modulations Are Proportional to Grades of Virtual Visual Slopes-A Virtual Reality Study.Frontiers in neurology · 2021Article
- Vision Affects Gait Speed but not Patterns of Muscle Activation During Inclined Walking-A Virtual Reality Study.Frontiers in bioengineering and biotechnology · 2021Article
- Visuomotor Interactions and Perceptual Judgments in Virtual Reality Simulating Different Levels of Gravity.Frontiers in bioengineering and biotechnology · 2020Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Using advanced virtual reality technology, we demonstrate that exposure to virtual inclinations visually simulating inclined walking induces gait modulations in a manner consistent with expected gravitational forces (i.e., acting upon a free body), suggesting vision-based perception of gravity. The force of gravity critically impacts the regulation of our movements. However, how humans perceive and incorporate gravity into locomotion is not well understood. In this study, we introduce a novel paradigm for exposing humans to incongruent sensory information under conditions constrained by distinct gravitational effects, facilitating analysis of the consistency of human locomotion with expected gravitational forces. Young healthy adults walked under conditions of actual physical inclinations as well as virtual inclinations. We identify and describe 'braking' and 'exertion' effects - locomotor adaptations accommodating gravito-inertial forces associated with physical inclines. We show that purely visual cues (from virtual inclinations) induce consistent locomotor adaptations to counter expected gravity-based changes, consistent with
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.