ArticleInternational journal of environmental research and public health2019
Internet Gaming Disorder: Exploring Its Impact on Satisfaction in Life in PELLEAS Adolescent Sample.
Article in International journal of environmental research and public health, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.
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Who cites it
8 citing papers in PubMed.
- Life Satisfaction and Mindfulness in Esports-Involved Gamers in Türkiye: Parallel Mediation of Problematic Online Gaming and Maladaptive Daydreaming.Behavioral sciences (Basel, Switzerland) · 2026Article
- Internet gaming disorder among individuals with autism spectrum disorder in the Kingdom of Saudi Arabia: a comparative study.Frontiers in public health · 2026Article
- Mokken scale analysis of the Internet Gaming Disorder Scale-Short-Form and the Gaming Disorder Test.Addictive behaviors reports · 2024Article
- Conceptualization and validation of the TILT questionnaire: relationship with IGD and life satisfaction.Frontiers in psychology · 2024Article
- Review
- Biopsychosocial factors of gaming disorder: a systematic review employing screening tools with well-defined psychometric properties.Frontiers in psychiatry · 2023Review
- Internet Gaming Disorder in Early Adolescents: Gender and Depression Differences in a Latent Growth Model.Healthcare (Basel, Switzerland) · 2021Article
- Reliability, and Convergent and Discriminant Validity of Gaming Disorder Scales: A Meta-Analysis.Frontiers in psychology · 2021Review
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Authors and funding
4 authors.
Funding
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Abstract
Among adolescents, heavy video game use and socializing online may be valued socially by peers, depending on gender and age, which can increase life satisfaction. However, heavy video gaming may also be linked to symptoms of Internet Gaming Disorder, which can decrease life satisfaction. Overall, when symptoms of Internet Gaming Disorder are present, do subjects experience decreased or increased life satisfaction, all other things being equal? The aim of this study was to explore the association between Internet Gaming Disorder symptoms and life satisfaction, while controlling for gender, age, and other conditions that may impact life satisfaction. More than 2000 adolescents filled out an anonymous questionnaire at school, and 43 patients in a care center filled out the same questionnaire. Sociodemographic characteristics, family life conditions, use of screens (videos, video games, and social networks), mental health screenings, and a life satisfaction measure were collected. Distribution of participants' characteristics was provided, and stratified multivariate analyses by young male, older male, young female, and older female school populations were carried out. Results suggested that Internet Gaming Disorder symptoms had similar prevalence before and after the age of 15 in males (21% vs. 19%) and in females (6% vs. 7%) respectively and was significantly associated with decreased life satisfaction in older males, even after adjusting for parental support, depression, and economic conditions. Associations between symptoms of Internet Gaming Disorder and life satisfaction may be different depending on adolescent gender and age group.
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