ArticleHeliyon2019
Modification of knee flexion during walking with use of a real-time personalized avatar.
Article in Heliyon, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
4 citing papers in PubMed, 5 citations in OpenAlex.
- Effects of visual real-time feedback during decline walking on gait parameters: a crossover randomized trial.BMC musculoskeletal disorders · 2025Trial
- Seated gait training with arm swing synchronized to a walking virtual avatar.Scientific reports · 2026Article
- A Taxonomy for Augmented and Mixed Reality Applications to Support Physical Exercises in Medical Rehabilitation-A Literature Review.Healthcare (Basel, Switzerland) · 2022Review
- Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors at 2 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Visual feedback is used in different research areas, including clinical science and neuroscience. In this study, we investigated the influence of the visualization of a real-time personalized avatar on gait parameters, focusing on knee flexion during the swing phase. We also studied the impact of the modification of avatar's knee amplitude on kinematic of the knee of healthy subjects. For this purpose, we used an immersive reality treadmill equipment and developed a 3D avatar, with instantly modifiable parameters for knee flexion and extension (acceleration or deceleration). Fourteen healthy young adults, equipped with motion capture markers, were asked to walk at a self-selected pace on the treadmill. A real-time 3D image of their lower limbs was modelized and projected on the screen ahead of them, as if in a walking motion from left to right. The subjects were instructed to continue walking. When we initiated an increase in the knee flexion of the avatar, we observed a similar increase in the subjects' knee flexion. No significant results were observed when the modification involved a decrease in knee flexion. The results and their significance are discussed using theories encompassing empathy, sympathy and sensory re-calibration. The prospect of using this type of modified avatar for stroke rehabilitation is discussed.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.